From 425f1dc5da2bbf39aab226b250cb98c8cd8dbe23 Mon Sep 17 00:00:00 2001 From: Kawe Mazidjatari <48657826+Mauler125@users.noreply.github.com> Date: Sat, 20 Apr 2024 23:11:13 +0200 Subject: [PATCH] Server: add getter for net name in CBaseCombatCharacter --- src/game/server/basecombatcharacter.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/game/server/basecombatcharacter.h b/src/game/server/basecombatcharacter.h index ef93c12a..c92d72da 100644 --- a/src/game/server/basecombatcharacter.h +++ b/src/game/server/basecombatcharacter.h @@ -44,6 +44,10 @@ struct CTether //----------------------------------------------------------------------------- class CBaseCombatCharacter : public CBaseAnimatingOverlay { +public: + inline const char* GetNetName() const { return m_szNetname; }; + +private: bool m_bPreventWeaponPickup; char gap_15b1[3]; float m_phaseShiftTimeStart; @@ -146,5 +150,4 @@ class CBaseCombatCharacter : public CBaseAnimatingOverlay int m_headAttachment; int m_chestAttachment; }; - #endif // BASECOMBATCHARACTER_H