mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
Remove redundant tier1 files
These files are no longer necessary.
This commit is contained in:
parent
5a0be4a275
commit
47aabf244b
@ -7,7 +7,6 @@
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/*****************************************************************************/
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#include "tier1/cvar.h"
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#include "tier0/commandline.h"
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#include "tier1/IConVar.h"
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#include "client/vengineclient_impl.h"
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#include "client/cdll_engine_int.h"
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#include "engine/net_chan.h"
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@ -16,7 +16,6 @@
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#include "tier0/commandline.h"
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#include "tier0/platform_internal.h"
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#include "tier1/cmd.h"
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#include "tier1/IConVar.h"
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#include "tier1/cvar.h"
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#include "vpc/IAppSystem.h"
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#include "vpc/keyvalues.h"
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@ -5,7 +5,6 @@
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//===========================================================================//
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#include "core/stdafx.h"
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#include "tier1/IConVar.h"
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#include "tier1/cmd.h"
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#include "tier1/cvar.h"
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#include "protoc/sv_rcon.pb.h"
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@ -7,7 +7,6 @@
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#include "core/stdafx.h"
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#include "tier1/cmd.h"
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#include "tier1/cvar.h"
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#include "tier1/IConVar.h"
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#include "tier1/NetAdr.h"
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#include "tier2/socketcreator.h"
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#include "engine/net.h"
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@ -9,7 +9,6 @@
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#include "tier0/platform_internal.h"
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#include "tier0/commandline.h"
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#include "tier1/cvar.h"
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#include "tier1/IConVar.h"
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#ifndef CLIENT_DLL
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#include "engine/server/sv_rcon.h"
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#endif // CLIENT_DLL
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@ -1,20 +0,0 @@
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//=============================================================================//
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//
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// Purpose: Console Variables
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//
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//=============================================================================//
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#include "core/stdafx.h"
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#include "tier0/tslist.h"
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#include "tier0/memstd.h"
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#include "tier1/IConVar.h"
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#include "tier1/cvar.h"
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#include "tier1/utlvector.h"
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#include "mathlib/fbits.h"
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#include "vstdlib/callback.h"
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#include "public/const.h"
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#include "public/iconvar.h"
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#include "public/iconcommand.h"
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///////////////////////////////////////////////////////////////////////////////
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@ -1 +0,0 @@
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#pragma once
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@ -1,7 +1,6 @@
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#include "core/stdafx.h"
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#include "tier1/utlrbtree.h"
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#include "tier1/cvar.h"
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#include "tier1/IConVar.h"
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#include "public/const.h"
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#include "engine/sys_dll2.h"
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#include "filesystem/filesystem.h"
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@ -12,7 +12,6 @@
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#ifndef CVAR_H
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#define CVAR_H
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#include "tier1/IConVar.h"
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#include "vstdlib/concommandhash.h"
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//-------------------------------------------------------------------------
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@ -1,5 +1,4 @@
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#pragma once
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#include "tier1/IConVar.h"
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/* ==== CFPSPANEL ======================================================================================================================================================= */
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inline CMemory p_CFPSPanel_Paint;
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@ -148,7 +148,6 @@
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<ClCompile Include="..\tier1\cmd.cpp" />
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<ClCompile Include="..\tier1\cvar.cpp" />
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<ClCompile Include="..\tier1\generichash.cpp" />
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<ClCompile Include="..\tier1\IConVar.cpp" />
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<ClCompile Include="..\tier1\NetAdr.cpp" />
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<ClCompile Include="..\tier1\NetKey.cpp" />
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<ClCompile Include="..\tier1\splitstring.cpp" />
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@ -491,7 +490,6 @@
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<ClInclude Include="..\tier1\cmd.h" />
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<ClInclude Include="..\tier1\cvar.h" />
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<ClInclude Include="..\tier1\generichash.h" />
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<ClInclude Include="..\tier1\IConVar.h" />
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<ClInclude Include="..\tier1\mempool.h" />
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<ClInclude Include="..\tier1\NetAdr.h" />
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<ClInclude Include="..\tier1\NetKey.h" />
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@ -423,9 +423,6 @@
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<ClCompile Include="..\filesystem\basefilesystem.cpp">
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<Filter>sdk\filesystem</Filter>
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</ClCompile>
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<ClCompile Include="..\tier1\IConVar.cpp">
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<Filter>sdk\tier1</Filter>
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</ClCompile>
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<ClCompile Include="..\tier1\cmd.cpp">
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<Filter>sdk\tier1</Filter>
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</ClCompile>
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@ -1079,9 +1076,6 @@
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<ClInclude Include="..\filesystem\basefilesystem.h">
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<Filter>sdk\filesystem</Filter>
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</ClInclude>
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<ClInclude Include="..\tier1\IConVar.h">
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<Filter>sdk\tier1</Filter>
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</ClInclude>
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<ClInclude Include="..\tier1\cmd.h">
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<Filter>sdk\tier1</Filter>
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</ClInclude>
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@ -472,7 +472,6 @@
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<ClInclude Include="..\tier1\cmd.h" />
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<ClInclude Include="..\tier1\cvar.h" />
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<ClInclude Include="..\tier1\generichash.h" />
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<ClInclude Include="..\tier1\IConVar.h" />
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<ClInclude Include="..\tier1\mempool.h" />
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<ClInclude Include="..\tier1\NetAdr.h" />
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<ClInclude Include="..\tier1\NetKey.h" />
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@ -628,7 +627,6 @@
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<ClCompile Include="..\tier1\cmd.cpp" />
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<ClCompile Include="..\tier1\cvar.cpp" />
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<ClCompile Include="..\tier1\generichash.cpp" />
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<ClCompile Include="..\tier1\IConVar.cpp" />
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<ClCompile Include="..\tier1\NetAdr.cpp" />
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<ClCompile Include="..\tier1\NetKey.cpp" />
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<ClCompile Include="..\tier1\splitstring.cpp" />
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@ -516,9 +516,6 @@
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<ClInclude Include="..\tier1\cmd.h">
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<Filter>sdk\tier1</Filter>
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</ClInclude>
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<ClInclude Include="..\tier1\IConVar.h">
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<Filter>sdk\tier1</Filter>
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</ClInclude>
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<ClInclude Include="..\tier1\cvar.h">
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<Filter>sdk\tier1</Filter>
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</ClInclude>
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@ -1265,9 +1262,6 @@
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<ClCompile Include="..\filesystem\basefilesystem.cpp">
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<Filter>sdk\filesystem</Filter>
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</ClCompile>
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<ClCompile Include="..\tier1\IConVar.cpp">
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<Filter>sdk\tier1</Filter>
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</ClCompile>
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<ClCompile Include="..\tier1\cmd.cpp">
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<Filter>sdk\tier1</Filter>
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</ClCompile>
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@ -167,7 +167,6 @@
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<ClCompile Include="..\tier1\cmd.cpp" />
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<ClCompile Include="..\tier1\cvar.cpp" />
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<ClCompile Include="..\tier1\generichash.cpp" />
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<ClCompile Include="..\tier1\IConVar.cpp" />
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<ClCompile Include="..\tier1\NetAdr.cpp" />
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<ClCompile Include="..\tier1\NetKey.cpp" />
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<ClCompile Include="..\tier1\splitstring.cpp" />
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@ -545,7 +544,6 @@
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<ClInclude Include="..\tier1\cmd.h" />
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<ClInclude Include="..\tier1\cvar.h" />
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<ClInclude Include="..\tier1\generichash.h" />
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<ClInclude Include="..\tier1\IConVar.h" />
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<ClInclude Include="..\tier1\mempool.h" />
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<ClInclude Include="..\tier1\NetAdr.h" />
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<ClInclude Include="..\tier1\NetKey.h" />
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@ -447,9 +447,6 @@
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<ClCompile Include="..\filesystem\basefilesystem.cpp">
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<Filter>sdk\filesystem</Filter>
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</ClCompile>
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<ClCompile Include="..\tier1\IConVar.cpp">
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<Filter>sdk\tier1</Filter>
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</ClCompile>
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<ClCompile Include="..\tier1\cmd.cpp">
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<Filter>sdk\tier1</Filter>
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</ClCompile>
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@ -1169,9 +1166,6 @@
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<ClInclude Include="..\tier1\cmd.h">
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<Filter>sdk\tier1</Filter>
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</ClInclude>
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<ClInclude Include="..\tier1\IConVar.h">
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<Filter>sdk\tier1</Filter>
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</ClInclude>
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<ClInclude Include="..\tier1\cvar.h">
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<Filter>sdk\tier1</Filter>
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</ClInclude>
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@ -9,7 +9,6 @@
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#include "windows/id3dx.h"
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#include "tier0/fasttimer.h"
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#include "tier1/cvar.h"
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#include "tier1/IConVar.h"
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#ifndef CLIENT_DLL
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#include "engine/server/sv_rcon.h"
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#endif // !CLIENT_DLL
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@ -1,5 +1,4 @@
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#pragma once
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#include "tier1/IConVar.h"
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inline CMemory p_SetupGamemode;
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inline auto SetupGamemode = p_SetupGamemode.RCast<bool(*)(const char* pszPlayList)>();
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