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Add "PLATFORM_64NITS" define
Should be defined as platform is 64bits only.
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@ -36,6 +36,7 @@ macro( apply_project_settings )
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"SPDLOG_COMPILED_LIB"
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"SPDLOG_NO_EXCEPTIONS"
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"CURL_STATICLIB"
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"PLATFORM_64BITS" # Target is 64bits only.
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"${GAMEDLL_OPTION}"
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)
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