From 49be7e4e9632cda2fac2aaf10d4492c66c719b69 Mon Sep 17 00:00:00 2001 From: Kawe Mazidjatari <48657826+Mauler125@users.noreply.github.com> Date: Thu, 26 May 2022 01:44:54 +0200 Subject: [PATCH] Update ai_networkmanager.cpp --- r5dev/game/server/ai_networkmanager.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/r5dev/game/server/ai_networkmanager.cpp b/r5dev/game/server/ai_networkmanager.cpp index b585a64d..25ae978b 100644 --- a/r5dev/game/server/ai_networkmanager.cpp +++ b/r5dev/game/server/ai_networkmanager.cpp @@ -30,8 +30,8 @@ CAI_NetworkBuilder::BuildFile */ void CAI_NetworkBuilder::SaveNetworkGraph(CAI_Network* pNetwork) { - string svMeshDir = "maps\\navmesh\\"; - string svGraphDir = "maps\\graphs\\"; + const string svMeshDir = "maps\\navmesh\\"; + const string svGraphDir = "maps\\graphs\\"; fs::path fsMeshPath(svMeshDir + g_pHostState->m_levelName + "_" + HULL_SIZE[3] + ".nm"); fs::path fsGraphPath(svGraphDir + g_pHostState->m_levelName + ".ain");