Update CFG files

Set 'sv_quota_stringCmdsPerSecond' to "256" for development.
Enable 'bhit_enable' for development.
This commit is contained in:
Kawe Mazidjatari 2022-09-21 20:57:26 +02:00
parent c269d297b8
commit 4c7ed95894
3 changed files with 5 additions and 3 deletions

View File

@ -73,5 +73,5 @@ cl_ent_absbox "1" // Display entity abs bo
//////////////////////////
mat_showdxoutput "1" // Shows debug information from the DirectX hook system.
gl_clear_color_buffer "1" // Enable or disable the clearing of the main color buffer.
//mat_sync_rt "1" // Enable to debug render threads more easily (!slower!).
//mat_sync_rt_flushes_gpu "1" // Enable to debug render threads more easily (!slower!).
//mat_sync_rt "1" // Enable to debug render threads more easily ( !slower! ).
//mat_sync_rt_flushes_gpu "1" // Enable to debug render threads more easily ( !slower! ).

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@ -3,6 +3,7 @@
//////////////////////////
sv_cheats "1" // Allow cheats on the server.
mp_allowed "1" // Whether multiplayer is allowed or not.
bhit_enable "1" // Bullet trajectory debug.
developer "1" // Required for certain script functionality.
//////////////////////////

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@ -6,6 +6,7 @@
//////////////////////////
//hostname "R5" // Determines the name of the server displayed in the server browser.
sv_requireOriginToken "0" // Enables origin token verification on the server
sv_quota_stringCmdsPerSecond "256" // Max string commands per second from a specific client.
//////////////////////////
//// SIMULATION //// !!WARNING!!: CHANGING THESE CAN CAUSE SIMULATION ISSUES. DO NOT CHANGE FOR NON-DEBUG ACTIVITY!
@ -25,4 +26,4 @@ sv_visualizetraces "1" // Show native and script related debug tr
//////////////////////////
ai_ainRebuildOnMapStart "0" // Whether to rebuild the AI Network graph on level load.
ai_ainDumpOnLoad "0" // Whether to dump the parsed AI Network graph file loaded from disk.
ai_ainDebugConnect "1" // Show AI Network graph connection debug.
ai_ainDebugConnect "1" // Show AI Network graph connection debug.