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Fix duDebugDrawHeightfieldLayer and RecastDebugDraw cleanup
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@ -318,9 +318,9 @@ void duDebugDrawCompactHeightfieldDistance(duDebugDraw* dd, const rcCompactHeigh
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const unsigned char cd = (unsigned char)(chf.dist[i] * dscale);
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const unsigned int color = duRGBA(cd,cd,cd,255);
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dd->vertex(fx, fy, fz, color);
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dd->vertex(fx + cs, fy, fz, color);
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dd->vertex(fx+cs, fy + cs, fz, color);
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dd->vertex(fx, fy + cs, fz, color);
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dd->vertex(fx+cs, fy, fz, color);
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dd->vertex(fx+cs, fy+cs, fz, color);
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dd->vertex(fx, fy+cs, fz, color);
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}
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}
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}
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@ -354,11 +354,11 @@ static void drawLayerPortals(duDebugDraw* dd, const rcHeightfieldLayer* layer)
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{
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const int* seg = &segs[dir*4];
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const float ax = layer->bmin[0] + (x+seg[0])*cs;
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const float ay = layer->bmin[1] + (y + seg[1])*cs;
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const float az = layer->bmin[2] + (lh + 2)*ch;
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const float ay = layer->bmin[1] + (y+seg[1])*cs;
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const float az = layer->bmin[2] + (lh+2)*ch;
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const float bx = layer->bmin[0] + (x+seg[2])*cs;
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const float by = layer->bmin[1] + (y + seg[3])*cs;
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const float bz = layer->bmin[2] + (lh + 2)*ch;
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const float by = layer->bmin[1] + (y+seg[3])*cs;
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const float bz = layer->bmin[2] + (lh+2)*ch;
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dd->vertex(ax, ay, az, pcol);
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dd->vertex(bx, by, bz, pcol);
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}
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@ -380,11 +380,11 @@ void duDebugDrawHeightfieldLayer(duDebugDraw* dd, const struct rcHeightfieldLaye
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// Layer bounds
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float bmin[3], bmax[3];
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bmin[0] = layer.bmin[0] + layer.minx*cs;
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bmin[1] = layer.bmin[1];
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bmin[2] = layer.bmin[2] + layer.miny*cs;
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bmin[1] = layer.bmin[1] + layer.miny*cs;
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bmin[2] = layer.bmin[2];
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bmax[0] = layer.bmin[0] + (layer.maxx+1)*cs;
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bmax[1] = layer.bmax[1];
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bmax[2] = layer.bmin[2] + (layer.maxy+1)*cs;
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bmax[1] = layer.bmax[1] + (layer.maxy+1)*cs;
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bmax[2] = layer.bmin[2];
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duDebugDrawBoxWire(dd, bmin[0],bmin[1],bmin[2], bmax[0],bmax[1],bmax[2], duTransCol(color,128), 2.0f);
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// Layer height
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@ -407,13 +407,13 @@ void duDebugDrawHeightfieldLayer(duDebugDraw* dd, const struct rcHeightfieldLaye
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col = duLerpCol(color, dd->areaToCol(area), 32);
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const float fx = layer.bmin[0] + x*cs;
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const float fy = layer.bmin[1] + (lh+1)*ch;
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const float fz = layer.bmin[2] + y*cs;
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const float fz = layer.bmin[1] + y*cs;
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const float fy = layer.bmin[2] + (lh+1)*ch;
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dd->vertex(fx, fy, fz, col);
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dd->vertex(fx + cs, fy, fz, col);
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dd->vertex(fx + cs, fy + cs, fz, col);
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dd->vertex(fx, fy + cs, fz, col);
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dd->vertex(fx+cs, fy, fz, col);
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dd->vertex(fx+cs, fy+cs, fz, col);
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dd->vertex(fx, fy+cs, fz, col);
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}
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}
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dd->end();
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@ -666,7 +666,7 @@ static void getContourCenter(const rcContour* cont, const float* orig, float cs,
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center[2] *= s * ch;
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center[0] += orig[0];
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center[1] += orig[1];
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center[2] += orig[2] + 4 * ch;
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center[2] += orig[2]+4*ch;
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}
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static const rcContour* findContourFromSet(const rcContourSet& cset, unsigned short reg)
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@ -748,8 +748,8 @@ void duDebugDrawRawContours(duDebugDraw* dd, const rcContourSet& cset, const flo
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{
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const int* v = &c.rverts[j*4];
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float fx = orig[0] + v[0]*cs;
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float fy = orig[1] + v[1] * cs;
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float fz = orig[2] + (v[2] + 1 + (i & 1))*ch;
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float fy = orig[1] + v[1]*cs;
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float fz = orig[2] + (v[2]+1+(i&1))*ch;
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dd->vertex(fx,fy,fz,color);
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if (j > 0)
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dd->vertex(fx,fy,fz,color);
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@ -757,8 +757,8 @@ void duDebugDrawRawContours(duDebugDraw* dd, const rcContourSet& cset, const flo
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// Loop last segment.
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const int* v = &c.rverts[0];
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float fx = orig[0] + v[0]*cs;
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float fy = orig[1] + v[1] * cs;
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float fz = orig[2] + (v[2] + 1 + (i & 1))*ch;
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float fy = orig[1] + v[1]*cs;
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float fz = orig[2] + (v[2]+1+(i&1))*ch;
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dd->vertex(fx,fy,fz,color);
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}
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dd->end();
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@ -782,8 +782,8 @@ void duDebugDrawRawContours(duDebugDraw* dd, const rcContourSet& cset, const flo
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}
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float fx = orig[0] + v[0]*cs;
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float fy = orig[1] + v[1] * cs;
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float fz = orig[2] + (v[2] + 1 + (i & 1))*ch + off;
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float fy = orig[1] + v[1]*cs;
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float fz = orig[2] + (v[2]+1+(i&1))*ch+off;
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dd->vertex(fx,fy,fz, colv);
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}
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}
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@ -816,12 +816,12 @@ void duDebugDrawContours(duDebugDraw* dd, const rcContourSet& cset, const float
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unsigned int col = (va[3] & RC_AREA_BORDER) ? bcolor : color;
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float fx,fy,fz;
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fx = orig[0] + va[0]*cs;
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fy = orig[1] + va[1] * cs;
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fz = orig[2] + (va[2] + 1 + (i & 1))*ch;
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fy = orig[1] + va[1]*cs;
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fz = orig[2] + (va[2]+1+(i&1))*ch;
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dd->vertex(fx,fy,fz, col);
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fx = orig[0] + vb[0]*cs;
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fy = orig[1] + vb[1] * cs;
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fz = orig[2] + (vb[2] + 1 + (i & 1))*ch;
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fy = orig[1] + vb[1]*cs;
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fz = orig[2] + (vb[2]+1+(i&1))*ch;
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dd->vertex(fx,fy,fz, col);
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}
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}
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@ -845,8 +845,8 @@ void duDebugDrawContours(duDebugDraw* dd, const rcContourSet& cset, const float
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}
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float fx = orig[0] + v[0]*cs;
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float fy = orig[1] + v[1] * cs;
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float fz = orig[2] + (v[2] + 1 + (i & 1))*ch + off;
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float fy = orig[1] + v[1]*cs;
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float fz = orig[2] + (v[2]+1+(i&1))*ch+off;
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dd->vertex(fx,fy,fz, colv);
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}
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}
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@ -942,7 +942,7 @@ void duDebugDrawPolyMesh(duDebugDraw* dd, const struct rcPolyMesh& mesh)
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const unsigned short* v = &mesh.verts[vi[k]*3];
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const float x = orig[0] + v[0]*cs;
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const float y = orig[1] + v[1]*cs;
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const float z = orig[2] + (v[2] + 1)*ch + 0.1f;
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const float z = orig[2] + (v[2]+1)*ch+0.1f;
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dd->vertex(x, y, z, col);
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}
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}
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@ -955,8 +955,8 @@ void duDebugDrawPolyMesh(duDebugDraw* dd, const struct rcPolyMesh& mesh)
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{
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const unsigned short* v = &mesh.verts[i*3];
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const float x = orig[0] + v[0]*cs;
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const float y = orig[1] + v[1] * cs;
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const float z = orig[2] + (v[2] + 1)*ch + 0.1f;
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const float y = orig[1] + v[1]*cs;
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const float z = orig[2] + (v[2]+1)*ch+0.1f;
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dd->vertex(x,y,z, colv);
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}
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dd->end();
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