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CClientState adjustments
Mapped out and aligned slightly more.
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@ -112,7 +112,7 @@ public:
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bool m_bRestrictServerCommands;
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bool m_bRestrictClientCommands;
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char buffer_0x400[1024];
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ClientDataBlockReceiver blockReceiver;
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ClientDataBlockReceiver m_DataBlockReceiver;
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char client_requested_disconnect;
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char error_message[512];
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_BYTE gap18CA1[3];
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@ -148,9 +148,7 @@ public:
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__int64 qword18D20;
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int dword18D28;
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int dword18D2C;
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float field_18D30;
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float m_flUnk1;
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float m_flUnk2;
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Vector3D field_18D30;
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int dword18D3C;
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int dword18D40;
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char gap18D44[4];
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@ -160,7 +158,6 @@ public:
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int dword18D60;
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char gap18D64[4];
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__int64 qword18D68;
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char gap18D70[8];
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char buffer_47128[47128];
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char entitlements_bitfield[16];
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__int64 maybe_some_ll_stuff;
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@ -176,9 +173,7 @@ public:
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__int64 qword245F0;
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int dword245F8;
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char gap245FC[1024];
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int dword249EC;//249EC
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int dword249F0;
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char gap24A04[4];
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int dword249EC;
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__int64 m_pModelPrecacheTable;
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__int64 qword24A10;
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__int64 m_pInstanceBaselineTable;
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@ -190,9 +185,9 @@ public:
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char field_34A39[7];
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};
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#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1)
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static_assert(sizeof(CClientState) == 0x34A38);
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static_assert(sizeof(CClientState) == 0x34A28);
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#else
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static_assert(sizeof(CClientState) == 0x34A30);
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static_assert(sizeof(CClientState) == 0x34A20);
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#endif
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#ifndef DEDICATED
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