InputSystem: joystick deadzone indices and event input callback types

Adjust iface accordingly.
This commit is contained in:
Kawe Mazidjatari 2023-12-23 19:37:39 +01:00
parent bbebbdac13
commit 4e3fdab7e7
2 changed files with 13 additions and 7 deletions

View File

@ -37,10 +37,12 @@ enum JoystickAxis_t
MAX_JOYSTICK_AXES, MAX_JOYSTICK_AXES,
}; };
enum JoystickDeadzoneMode_t enum JoystickDeadzoneIndex_t
{ {
JOYSTICK_DEADZONE_CROSS = 0, JOYSTICK_DEADZONE_NONE = 0,
JOYSTICK_DEADZONE_SQUARE = 1, JOYSTICK_DEADZONE_XBOX360,
JOYSTICK_DEADZONE_XBOX1,
JOYSTICK_DEADZONE_OTHER
}; };
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------

View File

@ -16,6 +16,10 @@
DECLARE_POINTER_HANDLE( InputCursorHandle_t ); DECLARE_POINTER_HANDLE( InputCursorHandle_t );
#define INPUT_CURSOR_HANDLE_INVALID ( (InputCursorHandle_t)0 ) #define INPUT_CURSOR_HANDLE_INVALID ( (InputCursorHandle_t)0 )
///-----------------------------------------------------------------------------
/// Input event callback
///-----------------------------------------------------------------------------
typedef void ( *InputEventCallback_t ) ( const InputEvent_t& eventCallback );
///----------------------------------------------------------------------------- ///-----------------------------------------------------------------------------
/// An enumeration describing well-known cursor icons /// An enumeration describing well-known cursor icons
@ -67,17 +71,17 @@ public:
/// Is a button down? "Buttons" are binary-state input devices (mouse buttons, keyboard keys). /// Is a button down? "Buttons" are binary-state input devices (mouse buttons, keyboard keys).
virtual bool IsButtonDown( const ButtonCode_t code ) const = 0; virtual bool IsButtonDown( const ButtonCode_t code ) const = 0;
/// Returns the tick at which the button was pressed and released /// Returns the tick at which the button was pressed and released.
virtual int GetButtonPressedTick( const ButtonCode_t code ) const = 0; virtual int GetButtonPressedTick( const ButtonCode_t code ) const = 0;
/// TODO[ AMOS ]: reverse this further ( returns an enum ? )... /// Returns the joystick deadzone index for connected hardware.
virtual int GetJoystickDeadzoneIndex( ) const = 0; virtual JoystickDeadzoneIndex_t GetJoystickDeadzoneIndex( ) const = 0;
/// DoNothing; VFTable padding. /// DoNothing; VFTable padding.
virtual bool ReturnFalse( ) const = 0; virtual bool ReturnFalse( ) const = 0;
/// Polls the current input state. /// Polls the current input state.
virtual void PollInputState( const void* const eventCallback ) = 0; virtual void PollInputState( const InputEventCallback_t eventCallback ) = 0;
/// Posts a user-defined event into the event queue; this is expected /// Posts a user-defined event into the event queue; this is expected
/// to be called in overridden wndprocs connected to the root panel. /// to be called in overridden wndprocs connected to the root panel.