diff --git a/src/game/shared/ai_utility_shared.cpp b/src/game/shared/ai_utility_shared.cpp index 149b2e09..8d7457a8 100644 --- a/src/game/shared/ai_utility_shared.cpp +++ b/src/game/shared/ai_utility_shared.cpp @@ -197,7 +197,7 @@ void CAI_Utility::DrawNavMeshBVTree( if (nTileRange > 0 && i > nTileRange) break; - const dtMeshTile* pTile = &pMesh->m_tiles[i]; + const dtMeshTile* pTile = pMesh->getTile(i); if (!pTile->header) continue; @@ -257,7 +257,7 @@ void CAI_Utility::DrawNavMeshPortals(const dtNavMesh* pMesh, if (nTileRange > 0 && i > nTileRange) break; - const dtMeshTile* pTile = &pMesh->m_tiles[i]; + const dtMeshTile* pTile = pMesh->getTile(i); if (!pTile->header) continue; @@ -377,7 +377,7 @@ void CAI_Utility::DrawNavMeshPolys(const dtNavMesh* pMesh, if (nTileRange > 0 && i > nTileRange) break; - const dtMeshTile* pTile = &pMesh->m_tiles[i]; + const dtMeshTile* pTile = pMesh->getTile(i); if (!pTile->header) continue; @@ -466,7 +466,7 @@ void CAI_Utility::DrawNavMeshPolyBoundaries(const dtNavMesh* pMesh, if (nTileRange > 0 && i > nTileRange) break; - const dtMeshTile* pTile = &pMesh->m_tiles[i]; + const dtMeshTile* pTile = pMesh->getTile(i); if (!pTile->header) continue;