diff --git a/r5dev/gameui/IBrowser.cpp b/r5dev/gameui/IBrowser.cpp index 7115f2d5..a5b3761c 100644 --- a/r5dev/gameui/IBrowser.cpp +++ b/r5dev/gameui/IBrowser.cpp @@ -52,6 +52,7 @@ CBrowser::CBrowser(void) { m_surfaceLabel = "Server Browser"; + memset(m_serverTokenTextBuf, '\0', sizeof(m_serverTokenTextBuf)); memset(m_serverAddressTextBuf, '\0', sizeof(m_serverAddressTextBuf)); memset(m_serverNetKeyTextBuf, '\0', sizeof(m_serverNetKeyTextBuf)); @@ -343,10 +344,10 @@ void CBrowser::DrawBrowserPanel(void) ImGui::PushItemWidth(itemWidth); { - ImGui::InputTextWithHint("##ServerBrowser_ServerCon", "Server address and port", m_serverAddressTextBuf, IM_ARRAYSIZE(m_serverAddressTextBuf)); + ImGui::InputTextWithHint("##ServerBrowser_ServerCon", "Server address and port", m_serverAddressTextBuf, sizeof(m_serverAddressTextBuf)); ImGui::SameLine(); - ImGui::InputTextWithHint("##ServerBrowser_ServerKey", "Encryption key", m_serverNetKeyTextBuf, IM_ARRAYSIZE(m_serverNetKeyTextBuf)); + ImGui::InputTextWithHint("##ServerBrowser_ServerKey", "Encryption key", m_serverNetKeyTextBuf, sizeof(m_serverNetKeyTextBuf)); ImGui::SameLine(); if (ImGui::Button("Connect", ImVec2(itemWidth, ImGui::GetFrameHeight()))) @@ -437,8 +438,8 @@ void CBrowser::HiddenServersModal(void) const ImVec2 contentRegionMax = ImGui::GetContentRegionAvail(); ImGui::PushItemWidth(contentRegionMax.x); // Override item width. - string hiddenServerToken; - ImGui::InputTextWithHint("##HiddenServersConnectModal_TokenInput", "Token (required)", &hiddenServerToken); + ImGui::InputTextWithHint("##HiddenServersConnectModal_TokenInput", "Token (required)", + m_serverTokenTextBuf, sizeof(m_serverTokenTextBuf)); ImGui::PopItemWidth(); @@ -458,10 +459,10 @@ void CBrowser::HiddenServersModal(void) m_hiddenServerRequestMessage.clear(); m_reclaimFocusOnTokenField = true; - if (!hiddenServerToken.empty()) + if (m_serverTokenTextBuf[0]) { NetGameServer_t server; - const bool result = g_MasterServer.GetServerByToken(server, m_hiddenServerRequestMessage, hiddenServerToken); // Send token connect request. + const bool result = g_MasterServer.GetServerByToken(server, m_hiddenServerRequestMessage, m_serverTokenTextBuf); // Send token connect request. if (result && !server.name.empty()) { diff --git a/r5dev/gameui/IBrowser.h b/r5dev/gameui/IBrowser.h index 9591892d..b758b3ca 100644 --- a/r5dev/gameui/IBrowser.h +++ b/r5dev/gameui/IBrowser.h @@ -47,6 +47,7 @@ private: bool m_reclaimFocusOnTokenField; bool m_queryNewListNonRecursive; // When set, refreshes the server list once the next frame. bool m_queryGlobalBanList; + char m_serverTokenTextBuf[128]; char m_serverAddressTextBuf[128]; char m_serverNetKeyTextBuf[30];