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GameUI: use V_isspace instead
This should be the fastest version available without any additional locale awareness.
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@ -664,7 +664,7 @@ bool CConsole::RunAutoComplete(void)
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{
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{
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const char c = m_inputTextBuf[i];
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const char c = m_inputTextBuf[i];
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if (c == '\0' || isspace(c))
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if (c == '\0' || V_isspace(c))
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{
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{
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break;
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break;
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}
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}
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