From 53721b2d693bf46e8be99991b2955be7a8bf4a53 Mon Sep 17 00:00:00 2001 From: Amos <48657826+Mauler125@users.noreply.github.com> Date: Sun, 20 Jun 2021 10:03:57 -0700 Subject: [PATCH] Update README.md --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 44f2abbe..d9d6871f 100644 --- a/README.md +++ b/README.md @@ -13,8 +13,8 @@ To use the vs project / engine hooking, here are some basic instructions: 1. Build the solution * or get the binaries from the releases page of this repo -2. Copy `r5dev.dll` and `r5launcher.exe` to the apex game folder +2. Copy `r5detours.dll` and `launcher.exe` to the apex game folder 3. Copy the unpacked version of `r5apex.exe` over the original in your game folder -4. Run `r5launcher.exe` +4. Run `launcher.exe` The game will pop a debug terminal, that will forward your commands directly to the in-game source console backend. SQVM prints are also enabled, and the hooks will attempt to load game vscripts out of `platform\` relative from the game executable before falling back to the SearchPath's defined in GameInfo.txt or the in-memory VPK structures.