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Mat_CrossHair_f works and CMaterialGlue structure aligns
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@ -842,7 +842,6 @@ Mat_CrossHair_f
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*/
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void Mat_CrossHair_f(const CCommand& args)
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{
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#if defined (GAMEDLL_S3) // [ PIXIE ]: Verification needed for earlier seasons if CMaterialGlue matches.
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CMaterialGlue* material = GetMaterialAtCrossHair();
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if (material)
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{
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@ -886,6 +885,5 @@ void Mat_CrossHair_f(const CCommand& args)
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{
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DevMsg(eDLL_T::MS, "No Material found >:(\n");
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}
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#endif
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}
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#endif // !DEDICATED
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