diff --git a/r5dev/tier0/ConCommand.cpp b/r5dev/tier0/ConCommand.cpp
index 15845da2..2fa28853 100644
--- a/r5dev/tier0/ConCommand.cpp
+++ b/r5dev/tier0/ConCommand.cpp
@@ -43,17 +43,17 @@ void ConCommand::Init(void)
 {
 	//-------------------------------------------------------------------------
 	// SERVER DLL                                                             |
-	ConCommand* sv_kick          = new ConCommand("sv_kick", "Kick a client from the server by name. | Usage: kick <name>.", FCVAR_GAMEDLL, _Kick_f_CompletionFunc, nullptr);
-	ConCommand* sv_kickid        = new ConCommand("sv_kickid", "Kick a client from the server by UserID or OriginID | Usage: kickid <OriginID>/<UserID>.", FCVAR_GAMEDLL, _KickID_f_CompletionFunc, nullptr);
-	ConCommand* sv_ban           = new ConCommand("sv_ban", "Bans a client from the server by name. | Usage: ban <name>.", FCVAR_GAMEDLL, _Ban_f_CompletionFunc, nullptr);
-	ConCommand* sv_banid         = new ConCommand("sv_banid", "Bans a client from the server by OriginID, UserID or IPAddress | Usage: banid <OriginID>/<IPAddress>/<UserID>.", FCVAR_GAMEDLL, _BanID_f_CompletionFunc, nullptr);
-	ConCommand* sv_unban         = new ConCommand("sv_unban", "Unbans a client from the Server by IPAddress or OriginID | Usage: unban <OriginID>/<IPAddress>.", FCVAR_GAMEDLL, _Unban_f_CompletionFunc, nullptr);
-	ConCommand* sv_reloadbanlist = new ConCommand("sv_reloadbanlist", "Reloads the ban list from the disk.", FCVAR_GAMEDLL, _ReloadBanList_f_CompletionFunc, nullptr);
+	ConCommand* sv_kick          = new ConCommand("sv_kick", "Kick a client from the server by name. | Usage: kick <name>.", FCVAR_RELEASE, _Kick_f_CompletionFunc, nullptr);
+	ConCommand* sv_kickid        = new ConCommand("sv_kickid", "Kick a client from the server by UserID or OriginID | Usage: kickid <OriginID>/<UserID>.", FCVAR_RELEASE, _KickID_f_CompletionFunc, nullptr);
+	ConCommand* sv_ban           = new ConCommand("sv_ban", "Bans a client from the server by name. | Usage: ban <name>.", FCVAR_RELEASE, _Ban_f_CompletionFunc, nullptr);
+	ConCommand* sv_banid         = new ConCommand("sv_banid", "Bans a client from the server by OriginID, UserID or IPAddress | Usage: banid <OriginID>/<IPAddress>/<UserID>.", FCVAR_RELEASE, _BanID_f_CompletionFunc, nullptr);
+	ConCommand* sv_unban         = new ConCommand("sv_unban", "Unbans a client from the Server by IPAddress or OriginID | Usage: unban <OriginID>/<IPAddress>.", FCVAR_RELEASE, _Unban_f_CompletionFunc, nullptr);
+	ConCommand* sv_reloadbanlist = new ConCommand("sv_reloadbanlist", "Reloads the ban list from the disk.", FCVAR_RELEASE, _ReloadBanList_f_CompletionFunc, nullptr);
 #ifndef DEDICATED
 	//-------------------------------------------------------------------------
 	// CLIENT DLL                                                             |
-	ConCommand* cl_showconsole = new ConCommand("cl_showconsole", "Opens the game console.", FCVAR_CLIENTDLL, _CGameConsole_f_CompletionFunc, nullptr);
-	ConCommand* cl_showbrowser = new ConCommand("cl_showbrowser", "Opens the server browser.", FCVAR_CLIENTDLL, _CCompanion_f_CompletionFunc, nullptr);
+	ConCommand* cl_showconsole = new ConCommand("cl_showconsole", "Opens the game console.", FCVAR_CLIENTDLL | FCVAR_RELEASE, _CGameConsole_f_CompletionFunc, nullptr);
+	ConCommand* cl_showbrowser = new ConCommand("cl_showbrowser", "Opens the server browser.", FCVAR_CLIENTDLL | FCVAR_RELEASE, _CCompanion_f_CompletionFunc, nullptr);
 #endif // !DEDICATED
 	//-------------------------------------------------------------------------
 	// FILESYSTEM API                                                         |
diff --git a/r5dev/tier0/IConVar.cpp b/r5dev/tier0/IConVar.cpp
index 30d44941..75df4a42 100644
--- a/r5dev/tier0/IConVar.cpp
+++ b/r5dev/tier0/IConVar.cpp
@@ -49,8 +49,8 @@ void ConVar::Init(void)
 	//-------------------------------------------------------------------------
 	// ENGINE                                                                 |
 	cm_debug_cmdquery               = new ConVar("cm_debug_cmdquery", "0", FCVAR_DEVELOPMENTONLY, "Prints the flags of each ConVar/ConCommand query to the console ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
-	cm_return_false_cmdquery_all    = new ConVar("cm_return_false_cmdquery_all", "0", FCVAR_DEVELOPMENTONLY, "Returns false on every ConVar/ConCommand query ( !warning! ).", false, 0.f, false, 0.f, nullptr, nullptr);
-	cm_return_false_cmdquery_cheats = new ConVar("cm_return_false_cmdquery_cheats", "0", FCVAR_DEVELOPMENTONLY, "Returns false on all FCVAR_DEVELOPMENTONLY and FCVAR_CHEAT ConVar/ConCommand queries ( !warning! ).", false, 0.f, false, 0.f, nullptr, nullptr);
+	cm_return_false_cmdquery_all    = new ConVar("cm_return_false_cmdquery_all", "0", FCVAR_DEVELOPMENTONLY | FCVAR_REPLICATED, "Returns false on every ConVar/ConCommand query ( !warning! ).", false, 0.f, false, 0.f, nullptr, nullptr);
+	cm_return_false_cmdquery_cheats = new ConVar("cm_return_false_cmdquery_cheats", "0", FCVAR_DEVELOPMENTONLY | FCVAR_REPLICATED, "Returns false on all FCVAR_DEVELOPMENTONLY and FCVAR_CHEAT ConVar/ConCommand queries ( !warning! ).", false, 0.f, false, 0.f, nullptr, nullptr);
 	r_debug_overlay_nodecay         = new ConVar("r_debug_overlay_nodecay", "0", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Keeps all debug overlays alive regardless of their lifetime. Use command 'clear_debug_overlays' to clear everything.", false, 0.f, false, 0.f, nullptr, nullptr);
 	//-------------------------------------------------------------------------
 	// SERVER                                                                 |
diff --git a/r5dev/tier0/IConVar.h b/r5dev/tier0/IConVar.h
index 975c46d5..f157d38c 100644
--- a/r5dev/tier0/IConVar.h
+++ b/r5dev/tier0/IConVar.h
@@ -14,7 +14,7 @@
 #define FCVAR_HIDDEN            (1<<4)	// Hidden. Doesn't appear in find or auto complete. Like DEVELOPMENTONLY, but can't be compiled out.
 
 // ConVar only
-#define FCVAR_PROTECTED	        (1<<5)	// It's a server cvar, but we don't send the data since it's a password, etc.  Sends 1 if it's not bland/zero, 0 otherwise as value
+#define FCVAR_PROTECTED         (1<<5)	// It's a server cvar, but we don't send the data since it's a password, etc.  Sends 1 if it's not bland/zero, 0 otherwise as value
 #define FCVAR_SPONLY            (1<<6)	// This cvar cannot be changed by clients connected to a multiplayer server.
 #define	FCVAR_ARCHIVE           (1<<7)	// set to cause it to be saved to vars.rc
 #define	FCVAR_NOTIFY            (1<<8)	// notifies players when changed