Compile launcher as separate library again

This commit is contained in:
Kawe Mazidjatari 2023-05-13 20:03:42 +02:00
parent 2fd62b7091
commit 67fb566dfb
3 changed files with 2 additions and 8 deletions

View File

@ -5,6 +5,7 @@ add_subdirectory( vpc ) # VPC and Tier0 must be the first as this creates the sh
add_subdirectory( tier0 )
add_subdirectory( tier1 )
add_subdirectory( tier2 )
add_subdirectory( launcher )
add_subdirectory( protoc )
add_subdirectory( appframework )

View File

@ -45,6 +45,7 @@ target_link_libraries( ${PROJECT_NAME} PRIVATE
"tier0"
"tier1"
"tier2"
"launcher"
"appframework"
"vstdlib"

View File

@ -143,14 +143,6 @@ add_sources( SOURCE_GROUP "GameUI"
)
endif()
add_sources( SOURCE_GROUP "Launcher"
"${ENGINE_SOURCE_DIR}/launcher/launcher.cpp"
"${ENGINE_SOURCE_DIR}/launcher/launcher.h"
"${ENGINE_SOURCE_DIR}/launcher/launcherdefs.h"
"${ENGINE_SOURCE_DIR}/launcher/prx.cpp"
"${ENGINE_SOURCE_DIR}/launcher/prx.h"
)
add_sources( SOURCE_GROUP "Windows"
"${ENGINE_SOURCE_DIR}/windows/console.cpp"
"${ENGINE_SOURCE_DIR}/windows/console.h"