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Compile launcher as separate library again
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2fd62b7091
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@ -5,6 +5,7 @@ add_subdirectory( vpc ) # VPC and Tier0 must be the first as this creates the sh
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add_subdirectory( tier0 )
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add_subdirectory( tier1 )
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add_subdirectory( tier2 )
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add_subdirectory( launcher )
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add_subdirectory( protoc )
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add_subdirectory( appframework )
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@ -45,6 +45,7 @@ target_link_libraries( ${PROJECT_NAME} PRIVATE
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"tier0"
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"tier1"
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"tier2"
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"launcher"
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"appframework"
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"vstdlib"
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@ -143,14 +143,6 @@ add_sources( SOURCE_GROUP "GameUI"
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)
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endif()
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add_sources( SOURCE_GROUP "Launcher"
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"${ENGINE_SOURCE_DIR}/launcher/launcher.cpp"
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"${ENGINE_SOURCE_DIR}/launcher/launcher.h"
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"${ENGINE_SOURCE_DIR}/launcher/launcherdefs.h"
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"${ENGINE_SOURCE_DIR}/launcher/prx.cpp"
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"${ENGINE_SOURCE_DIR}/launcher/prx.h"
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)
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add_sources( SOURCE_GROUP "Windows"
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"${ENGINE_SOURCE_DIR}/windows/console.cpp"
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"${ENGINE_SOURCE_DIR}/windows/console.h"
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