mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
Improve 'bf_read' and 'bf_write'
* Implemented a proper initializer for the mask tables (s_nMaskTable has been removed). * Implemented write methods in 'bf_write'. There are still some missing methods; there have to be added in later. * Documented most functions.
This commit is contained in:
parent
4ecf58f61c
commit
6a69965b33
@ -1,6 +1,22 @@
|
||||
//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
|
||||
//
|
||||
// Purpose: buffer serialization/deserialization.
|
||||
//
|
||||
// $NoKeywords: $
|
||||
// NOTE: bf_read is guaranteed to return zeros if it overflows.
|
||||
//===========================================================================//
|
||||
|
||||
#ifndef BITBUF_H
|
||||
#define BITBUF_H
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// You can define a handler function that will be called in case of
|
||||
// out-of-range values and overruns here.
|
||||
//
|
||||
// NOTE: the handler is only called in debug mode.
|
||||
//
|
||||
// Call SetBitBufErrorHandler to install a handler.
|
||||
//-----------------------------------------------------------------------------
|
||||
typedef enum
|
||||
{
|
||||
BITBUFERROR_VALUE_OUT_OF_RANGE = 0, // Tried to write a value with too few bits.
|
||||
@ -8,8 +24,82 @@ typedef enum
|
||||
|
||||
BITBUFERROR_NUM_ERRORS
|
||||
} BitBufErrorType;
|
||||
typedef void (*BitBufErrorHandler)(BitBufErrorType errorType, const char* pDebugName);
|
||||
|
||||
#define LittleDWord(val) (val)
|
||||
#if defined( _DEBUG )
|
||||
extern void InternalBitBufErrorHandler(BitBufErrorType errorType, const char* pDebugName);
|
||||
#define CallErrorHandler( errorType, pDebugName ) InternalBitBufErrorHandler( errorType, pDebugName );
|
||||
#else
|
||||
#define CallErrorHandler( errorType, pDebugName )
|
||||
#endif
|
||||
|
||||
// Use this to install the error handler. Call with NULL to uninstall your error handler.
|
||||
void SetBitBufErrorHandler(BitBufErrorHandler fn);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Helpers.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
inline int BitByte(int bits)
|
||||
{
|
||||
// return PAD_NUMBER( bits, 8 ) >> 3;
|
||||
return (bits + 7) >> 3;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// namespaced helpers
|
||||
//-----------------------------------------------------------------------------
|
||||
namespace bitbuf
|
||||
{
|
||||
// ZigZag Transform: Encodes signed integers so that they can be
|
||||
// effectively used with varint encoding.
|
||||
//
|
||||
// varint operates on unsigned integers, encoding smaller numbers into
|
||||
// fewer bytes. If you try to use it on a signed integer, it will treat
|
||||
// this number as a very large unsigned integer, which means that even
|
||||
// small signed numbers like -1 will take the maximum number of bytes
|
||||
// (10) to encode. ZigZagEncode() maps signed integers to unsigned
|
||||
// in such a way that those with a small absolute value will have smaller
|
||||
// encoded values, making them appropriate for encoding using varint.
|
||||
//
|
||||
// int32 -> uint32
|
||||
// -------------------------
|
||||
// 0 -> 0
|
||||
// -1 -> 1
|
||||
// 1 -> 2
|
||||
// -2 -> 3
|
||||
// ... -> ...
|
||||
// 2147483647 -> 4294967294
|
||||
// -2147483648 -> 4294967295
|
||||
//
|
||||
// >> encode >>
|
||||
// << decode <<
|
||||
|
||||
inline uint32 ZigZagEncode32(int32 n)
|
||||
{
|
||||
// Note: the right-shift must be arithmetic
|
||||
return(n << 1) ^ (n >> 31);
|
||||
}
|
||||
|
||||
inline int32 ZigZagDecode32(uint32 n)
|
||||
{
|
||||
return(n >> 1) ^ -static_cast<int32>(n & 1);
|
||||
}
|
||||
|
||||
inline uint64 ZigZagEncode64(int64 n)
|
||||
{
|
||||
// Note: the right-shift must be arithmetic
|
||||
return(n << 1) ^ (n >> 63);
|
||||
}
|
||||
|
||||
inline int64 ZigZagDecode64(uint64 n)
|
||||
{
|
||||
return(n >> 1) ^ -static_cast<int64>(n & 1);
|
||||
}
|
||||
|
||||
const int kMaxVarintBytes = 10;
|
||||
const int kMaxVarint32Bytes = 5;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Used for serialization
|
||||
@ -33,6 +123,15 @@ public:
|
||||
class CBitRead : public CBitBuffer
|
||||
{
|
||||
public:
|
||||
CBitRead(const void* pData, int nBytes, int nBits = -1);
|
||||
CBitRead(const char* pDebugName, const void* pData, int nBytes, int nBits = -1);
|
||||
CBitRead(void) : CBitBuffer()
|
||||
{
|
||||
}
|
||||
|
||||
void StartReading(const void* pData, size_t nBytes, int64 iStartBit = 0, int64 nBits = -1);
|
||||
bool Seek(int64 nPosition);
|
||||
|
||||
void GrabNextDWord(bool bOverFlowImmediately = false);
|
||||
void FetchNext();
|
||||
|
||||
@ -43,11 +142,8 @@ public:
|
||||
int ReadChar();
|
||||
bool ReadString(char* pStr, int bufLen, bool bLine = false, int* pOutNumChars = nullptr);
|
||||
|
||||
void StartReading(const void* pData, size_t nBytes, int64_t iStartBit = 0, int64_t nBits = -1);
|
||||
bool Seek(int64_t nPosition);
|
||||
|
||||
////////////////////////////////////
|
||||
uint32_t m_nInBufWord;
|
||||
uint32 m_nInBufWord;
|
||||
int m_nBitsAvail;
|
||||
const uint32* m_pDataIn;
|
||||
const uint32* m_pBufferEnd;
|
||||
@ -63,6 +159,35 @@ public:
|
||||
struct bf_write
|
||||
{
|
||||
public:
|
||||
bf_write();
|
||||
|
||||
// nMaxBits can be used as the number of bits in the buffer.
|
||||
// It must be <= nBytes*8. If you leave it at -1, then it's set to nBytes * 8.
|
||||
bf_write(void* pData, int nBytes, int nMaxBits = -1);
|
||||
bf_write(const char* pDebugName, void* pData, int nBytes, int nMaxBits = -1);
|
||||
|
||||
// Restart buffer writing.
|
||||
void Reset();
|
||||
void SeekToBit(int bitPos);
|
||||
|
||||
void StartWriting(void* pData, int nBytes, int iStartBit = 0, int nMaxBits = -1);
|
||||
|
||||
// Bit functions.
|
||||
void WriteOneBit(int nValue);
|
||||
void WriteOneBitNoCheck(int nValue);
|
||||
void WriteOneBitAt(int iBit, int nValue);
|
||||
|
||||
// Write signed or unsigned. Range is only checked in debug.
|
||||
void WriteUBitLong(unsigned int curData, int numbits, bool bCheckRange = false);
|
||||
void WriteSBitLong(int data, int numbits);
|
||||
|
||||
// Tell it whether or not the data is unsigned. If it's signed,
|
||||
// cast to unsigned before passing in (it will cast back inside).
|
||||
void WriteBitLong(unsigned int data, int numbits, bool bSigned);
|
||||
|
||||
// Write a list of bits in.
|
||||
bool WriteBits(const void* pIn, int nBits);
|
||||
|
||||
// How many bytes are filled in?
|
||||
int GetNumBytesWritten() const;
|
||||
int GetNumBitsWritten() const;
|
||||
@ -70,19 +195,26 @@ public:
|
||||
int GetNumBitsLeft() const;
|
||||
int GetNumBytesLeft() const;
|
||||
unsigned char* GetData() const;
|
||||
|
||||
const char* GetDebugName() const;
|
||||
void SetDebugName(const char* pDebugName);
|
||||
|
||||
// Has the buffer overflowed?
|
||||
bool CheckForOverflow(int nBits);
|
||||
bool IsOverflowed() const;
|
||||
void SetOverflowFlag();
|
||||
private:
|
||||
uint8_t* m_pData;
|
||||
int m_nDataBytes;
|
||||
int m_nDataBits;
|
||||
int m_iCurBit;
|
||||
bool m_bOverflow;
|
||||
bool m_bAssertOnOverflow;
|
||||
const char* m_pDebugName;
|
||||
// The current buffer.
|
||||
unsigned char* m_pData;
|
||||
int m_nDataBytes;
|
||||
int m_nDataBits;
|
||||
|
||||
// Where we are in the buffer.
|
||||
int m_iCurBit;
|
||||
|
||||
// Errors?
|
||||
bool m_bOverflow;
|
||||
bool m_bAssertOnOverflow;
|
||||
const char* m_pDebugName;
|
||||
};
|
||||
#endif // BITBUF_H
|
||||
|
@ -1,50 +1,71 @@
|
||||
//===========================================================================//
|
||||
//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
|
||||
//
|
||||
// Purpose:
|
||||
// Purpose: buffer serialization/deserialization.
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//===========================================================================//
|
||||
|
||||
#include "core/stdafx.h"
|
||||
#include "tier1/bitbuf.h"
|
||||
#include "mathlib/swap.h"
|
||||
#include "mathlib/bitvec.h"
|
||||
|
||||
const uint32 s_nMaskTable[33] = {
|
||||
0,
|
||||
(1 << 1) - 1,
|
||||
(1 << 2) - 1,
|
||||
(1 << 3) - 1,
|
||||
(1 << 4) - 1,
|
||||
(1 << 5) - 1,
|
||||
(1 << 6) - 1,
|
||||
(1 << 7) - 1,
|
||||
(1 << 8) - 1,
|
||||
(1 << 9) - 1,
|
||||
(1 << 10) - 1,
|
||||
(1 << 11) - 1,
|
||||
(1 << 12) - 1,
|
||||
(1 << 13) - 1,
|
||||
(1 << 14) - 1,
|
||||
(1 << 15) - 1,
|
||||
(1 << 16) - 1,
|
||||
(1 << 17) - 1,
|
||||
(1 << 18) - 1,
|
||||
(1 << 19) - 1,
|
||||
(1 << 20) - 1,
|
||||
(1 << 21) - 1,
|
||||
(1 << 22) - 1,
|
||||
(1 << 23) - 1,
|
||||
(1 << 24) - 1,
|
||||
(1 << 25) - 1,
|
||||
(1 << 26) - 1,
|
||||
(1 << 27) - 1,
|
||||
(1 << 28) - 1,
|
||||
(1 << 29) - 1,
|
||||
(1 << 30) - 1,
|
||||
0x7fffffff,
|
||||
0xffffffff,
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Write masks
|
||||
//-----------------------------------------------------------------------------
|
||||
class CBitWriteMasksInit
|
||||
{
|
||||
public:
|
||||
CBitWriteMasksInit()
|
||||
{
|
||||
for (unsigned int startbit = 0; startbit < 32; startbit++)
|
||||
{
|
||||
for (unsigned int nBitsLeft = 0; nBitsLeft < 33; nBitsLeft++)
|
||||
{
|
||||
unsigned int endbit = startbit + nBitsLeft;
|
||||
m_BitWriteMasks[startbit][nBitsLeft] = GetBitForBitnum(int(startbit)) - 1;
|
||||
if (endbit < 32)
|
||||
m_BitWriteMasks[startbit][nBitsLeft] |= ~(GetBitForBitnum(int(endbit)) - 1);
|
||||
}
|
||||
}
|
||||
|
||||
for (unsigned int maskBit = 0; maskBit < 32; maskBit++)
|
||||
m_ExtraMasks[maskBit] = GetBitForBitnum(int(maskBit)) - 1;
|
||||
m_ExtraMasks[32] = ~0ul;
|
||||
|
||||
for (unsigned int littleBit = 0; littleBit < 32; littleBit++)
|
||||
StoreLittleDWord((unsigned int*)&m_LittleBits[littleBit], 0, 1u << littleBit);
|
||||
}
|
||||
|
||||
// Precalculated bit masks for WriteUBitLong. Using these tables instead of
|
||||
// doing the calculations gives a 33% speedup in WriteUBitLong.
|
||||
unsigned long m_BitWriteMasks[32][33];
|
||||
|
||||
unsigned long m_ExtraMasks[33]; // (1 << i) - 1
|
||||
unsigned long m_LittleBits[32];
|
||||
};
|
||||
static CBitWriteMasksInit s_BitWriteMasks;
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Error handler
|
||||
//-----------------------------------------------------------------------------
|
||||
static BitBufErrorHandler g_BitBufErrorHandler = 0;
|
||||
void InternalBitBufErrorHandler(BitBufErrorType errorType, const char* pDebugName)
|
||||
{
|
||||
if (g_BitBufErrorHandler)
|
||||
g_BitBufErrorHandler(errorType, pDebugName);
|
||||
}
|
||||
void SetBitBufErrorHandler(BitBufErrorHandler fn)
|
||||
{
|
||||
g_BitBufErrorHandler = fn;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------------- //
|
||||
// CBitBuffer
|
||||
// ---------------------------------------------------------------------------------------- //
|
||||
|
||||
CBitBuffer::CBitBuffer(void)
|
||||
{
|
||||
m_bOverflow = false;
|
||||
@ -73,123 +94,51 @@ void CBitBuffer::SetOverflowFlag()
|
||||
m_bOverflow = true;
|
||||
}
|
||||
|
||||
void CBitRead::GrabNextDWord(bool bOverFlowImmediately)
|
||||
// ---------------------------------------------------------------------------------------- //
|
||||
// bf_read
|
||||
// ---------------------------------------------------------------------------------------- //
|
||||
CBitRead::CBitRead(const void* pData, int nBytes, int nBits /*= -1*/)
|
||||
{
|
||||
if (m_pDataIn == m_pBufferEnd)
|
||||
StartReading(pData, nBytes, 0, nBits);
|
||||
}
|
||||
|
||||
CBitRead::CBitRead(const char* pDebugName, const void* pData, int nBytes, int nBits /*= -1*/)
|
||||
{
|
||||
SetDebugName(pDebugName);
|
||||
StartReading(pData, nBytes, 0, nBits);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//-----------------------------------------------------------------------------
|
||||
void CBitRead::StartReading(const void* pData, size_t nBytes, int64 iStartBit, int64 nBits)
|
||||
{
|
||||
// Make sure it's dword aligned and padded.
|
||||
assert((int64(pData) & 3) == 0);
|
||||
m_pData = (uint32*)pData;
|
||||
m_pDataIn = m_pData;
|
||||
m_nDataBytes = nBytes;
|
||||
|
||||
if (nBits == -1)
|
||||
{
|
||||
m_nBitsAvail = 1;
|
||||
m_nInBufWord = 0;
|
||||
|
||||
m_pDataIn++;
|
||||
|
||||
if (bOverFlowImmediately)
|
||||
SetOverflowFlag();
|
||||
m_nDataBits = nBytes << 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_pDataIn > m_pBufferEnd)
|
||||
{
|
||||
SetOverflowFlag();
|
||||
m_nInBufWord = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
assert(reinterpret_cast<uintptr_t>(m_pDataIn) + 3 < reinterpret_cast<uintptr_t>(m_pBufferEnd));
|
||||
m_nInBufWord = LittleDWord(*(m_pDataIn++));
|
||||
}
|
||||
assert(nBits <= int64(nBytes * 8));
|
||||
m_nDataBits = nBits;
|
||||
}
|
||||
m_bOverflow = false;
|
||||
m_pBufferEnd = reinterpret_cast<uint32 const*> (reinterpret_cast<uint8 const*> (m_pData) + nBytes);
|
||||
if (m_pData)
|
||||
Seek(iStartBit);
|
||||
|
||||
}
|
||||
|
||||
void CBitRead::FetchNext()
|
||||
{
|
||||
m_nBitsAvail = 32;
|
||||
GrabNextDWord(false);
|
||||
}
|
||||
|
||||
uint32 CBitRead::ReadUBitLong(int numbits)
|
||||
{
|
||||
if (m_nBitsAvail >= numbits)
|
||||
{
|
||||
unsigned int nRet = m_nInBufWord & s_nMaskTable[numbits];
|
||||
m_nBitsAvail -= numbits;
|
||||
if (m_nBitsAvail)
|
||||
{
|
||||
m_nInBufWord >>= numbits;
|
||||
}
|
||||
else
|
||||
{
|
||||
FetchNext();
|
||||
}
|
||||
return nRet;
|
||||
}
|
||||
else
|
||||
{
|
||||
uint32 nRet = m_nInBufWord;
|
||||
numbits -= m_nBitsAvail;
|
||||
GrabNextDWord(true);
|
||||
|
||||
if (IsOverflowed())
|
||||
return 0;
|
||||
|
||||
nRet |= ((m_nInBufWord & s_nMaskTable[numbits]) << m_nBitsAvail);
|
||||
m_nBitsAvail = 32 - numbits;
|
||||
m_nInBufWord >>= numbits;
|
||||
|
||||
return nRet;
|
||||
}
|
||||
}
|
||||
|
||||
int CBitRead::ReadSBitLong(int numbits)
|
||||
{
|
||||
int nRet = ReadUBitLong(numbits);
|
||||
return (nRet << (32 - numbits)) >> (32 - numbits);
|
||||
}
|
||||
|
||||
int CBitRead::ReadByte()
|
||||
{
|
||||
return ReadSBitLong(sizeof(unsigned char) << 3);
|
||||
}
|
||||
|
||||
int CBitRead::ReadChar()
|
||||
{
|
||||
return ReadSBitLong(sizeof(char) << 3);
|
||||
}
|
||||
|
||||
bool CBitRead::ReadString(char* pStr, int maxLen, bool bLine, int* pOutNumChars)
|
||||
{
|
||||
assert(maxLen != 0);
|
||||
|
||||
bool bTooSmall = false;
|
||||
int iChar = 0;
|
||||
while (1)
|
||||
{
|
||||
char val = char(ReadChar());
|
||||
if (val == 0)
|
||||
break;
|
||||
else if (bLine && val == '\n')
|
||||
break;
|
||||
|
||||
if (iChar < (maxLen - 1))
|
||||
{
|
||||
pStr[iChar] = val;
|
||||
++iChar;
|
||||
}
|
||||
else
|
||||
{
|
||||
bTooSmall = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Make sure it's null-terminated.
|
||||
pStr[iChar] = '\0';
|
||||
|
||||
if (pOutNumChars)
|
||||
*pOutNumChars = iChar;
|
||||
|
||||
return !IsOverflowed() && !bTooSmall;
|
||||
}
|
||||
|
||||
bool CBitRead::Seek(int64_t nPosition)
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: seeks to a specific position in the buffer
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CBitRead::Seek(int64 nPosition)
|
||||
{
|
||||
bool bSucc = true;
|
||||
if (nPosition < 0 || nPosition > m_nDataBits)
|
||||
@ -199,7 +148,7 @@ bool CBitRead::Seek(int64_t nPosition)
|
||||
nPosition = m_nDataBits;
|
||||
}
|
||||
size_t nHead = m_nDataBytes & 3; // non-multiple-of-4 bytes at head of buffer. We put the "round off"
|
||||
// at the head to make reading and detecting the end efficient.
|
||||
// at the head to make reading and detecting the end efficient.
|
||||
|
||||
size_t nByteOfs = nPosition / 8;
|
||||
if ((m_nDataBytes < 4) || (nHead && (nByteOfs < nHead)))
|
||||
@ -239,12 +188,202 @@ bool CBitRead::Seek(int64_t nPosition)
|
||||
return bSucc;
|
||||
}
|
||||
|
||||
void CBitRead::StartReading(const void* pData, size_t nBytes, int64_t iStartBit, int64_t nBits)
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//-----------------------------------------------------------------------------
|
||||
void CBitRead::GrabNextDWord(bool bOverFlowImmediately)
|
||||
{
|
||||
if (m_pDataIn == m_pBufferEnd)
|
||||
{
|
||||
m_nBitsAvail = 1;
|
||||
m_nInBufWord = 0;
|
||||
|
||||
m_pDataIn++;
|
||||
|
||||
if (bOverFlowImmediately)
|
||||
SetOverflowFlag();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_pDataIn > m_pBufferEnd)
|
||||
{
|
||||
SetOverflowFlag();
|
||||
m_nInBufWord = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
assert(reinterpret_cast<uintptr_t>(m_pDataIn) + 3 < reinterpret_cast<uintptr_t>(m_pBufferEnd));
|
||||
m_nInBufWord = LittleDWord(*(m_pDataIn++));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//-----------------------------------------------------------------------------
|
||||
void CBitRead::FetchNext()
|
||||
{
|
||||
m_nBitsAvail = 32;
|
||||
GrabNextDWord(false);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: reads an unsigned integer from the buffer
|
||||
//-----------------------------------------------------------------------------
|
||||
uint32 CBitRead::ReadUBitLong(int numbits)
|
||||
{
|
||||
if (m_nBitsAvail >= numbits)
|
||||
{
|
||||
unsigned int nRet = m_nInBufWord & s_BitWriteMasks.m_ExtraMasks[numbits];
|
||||
m_nBitsAvail -= numbits;
|
||||
if (m_nBitsAvail)
|
||||
{
|
||||
m_nInBufWord >>= numbits;
|
||||
}
|
||||
else
|
||||
{
|
||||
FetchNext();
|
||||
}
|
||||
return nRet;
|
||||
}
|
||||
else
|
||||
{
|
||||
uint32 nRet = m_nInBufWord;
|
||||
numbits -= m_nBitsAvail;
|
||||
GrabNextDWord(true);
|
||||
|
||||
if (IsOverflowed())
|
||||
return 0;
|
||||
|
||||
nRet |= ((m_nInBufWord & s_BitWriteMasks.m_ExtraMasks[numbits]) << m_nBitsAvail);
|
||||
m_nBitsAvail = 32 - numbits;
|
||||
m_nInBufWord >>= numbits;
|
||||
|
||||
return nRet;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: reads a signed integer from the buffer
|
||||
//-----------------------------------------------------------------------------
|
||||
int CBitRead::ReadSBitLong(int numbits)
|
||||
{
|
||||
int nRet = ReadUBitLong(numbits);
|
||||
return (nRet << (32 - numbits)) >> (32 - numbits);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: reads byte from the buffer
|
||||
//-----------------------------------------------------------------------------
|
||||
int CBitRead::ReadByte()
|
||||
{
|
||||
return ReadSBitLong(sizeof(unsigned char) << 3);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: reads character from the buffer
|
||||
//-----------------------------------------------------------------------------
|
||||
int CBitRead::ReadChar()
|
||||
{
|
||||
return ReadSBitLong(sizeof(char) << 3);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: reads a string from the buffer
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CBitRead::ReadString(char* pStr, int maxLen, bool bLine, int* pOutNumChars)
|
||||
{
|
||||
assert(maxLen != 0);
|
||||
|
||||
bool bTooSmall = false;
|
||||
int iChar = 0;
|
||||
while (1)
|
||||
{
|
||||
char val = char(ReadChar());
|
||||
if (val == 0)
|
||||
break;
|
||||
else if (bLine && val == '\n')
|
||||
break;
|
||||
|
||||
if (iChar < (maxLen - 1))
|
||||
{
|
||||
pStr[iChar] = val;
|
||||
++iChar;
|
||||
}
|
||||
else
|
||||
{
|
||||
bTooSmall = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Make sure it's null-terminated.
|
||||
pStr[iChar] = '\0';
|
||||
|
||||
if (pOutNumChars)
|
||||
*pOutNumChars = iChar;
|
||||
|
||||
return !IsOverflowed() && !bTooSmall;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------------- //
|
||||
// bf_write
|
||||
// ---------------------------------------------------------------------------------------- //
|
||||
bf_write::bf_write()
|
||||
{
|
||||
//DEBUG_LINK_CHECK;
|
||||
m_pData = NULL;
|
||||
m_nDataBytes = 0;
|
||||
m_nDataBits = -1; // set to -1 so we generate overflow on any operation
|
||||
m_iCurBit = 0;
|
||||
m_bOverflow = false;
|
||||
m_bAssertOnOverflow = true;
|
||||
m_pDebugName = NULL;
|
||||
}
|
||||
bf_write::bf_write(const char* pDebugName, void* pData, int nBytes, int nBits)
|
||||
{
|
||||
//DEBUG_LINK_CHECK;
|
||||
m_bAssertOnOverflow = true;
|
||||
m_pDebugName = pDebugName;
|
||||
StartWriting(pData, nBytes, 0, nBits);
|
||||
}
|
||||
bf_write::bf_write(void* pData, int nBytes, int nBits)
|
||||
{
|
||||
m_bAssertOnOverflow = true;
|
||||
m_pDebugName = NULL;
|
||||
StartWriting(pData, nBytes, 0, nBits);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: resets buffer writing
|
||||
//-----------------------------------------------------------------------------
|
||||
void bf_write::Reset()
|
||||
{
|
||||
m_iCurBit = 0;
|
||||
m_bOverflow = false;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: seeks to a specific bit
|
||||
//-----------------------------------------------------------------------------
|
||||
void bf_write::SeekToBit(int bitPos)
|
||||
{
|
||||
m_iCurBit = bitPos;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//-----------------------------------------------------------------------------
|
||||
void bf_write::StartWriting(void* pData, int nBytes, int iStartBit, int nBits)
|
||||
{
|
||||
// Make sure it's dword aligned and padded.
|
||||
assert((int64_t(pData) & 3) == 0);
|
||||
m_pData = (uint32*)pData;
|
||||
m_pDataIn = m_pData;
|
||||
//DEBUG_LINK_CHECK;
|
||||
Assert((nBytes % 4) == 0);
|
||||
Assert(((uintp)pData & 3) == 0);
|
||||
|
||||
// The writing code will overrun the end of the buffer if it isn't dword aligned, so truncate to force alignment
|
||||
nBytes &= ~3;
|
||||
|
||||
m_pData = (unsigned char*)pData;
|
||||
m_nDataBytes = nBytes;
|
||||
|
||||
if (nBits == -1)
|
||||
@ -253,62 +392,339 @@ void CBitRead::StartReading(const void* pData, size_t nBytes, int64_t iStartBit,
|
||||
}
|
||||
else
|
||||
{
|
||||
assert(nBits <= int64_t(nBytes * 8));
|
||||
Assert(nBits <= nBytes * 8);
|
||||
m_nDataBits = nBits;
|
||||
}
|
||||
|
||||
m_iCurBit = iStartBit;
|
||||
m_bOverflow = false;
|
||||
m_pBufferEnd = reinterpret_cast<uint32 const*> (reinterpret_cast<uint8 const*> (m_pData) + nBytes);
|
||||
if (m_pData)
|
||||
Seek(iStartBit);
|
||||
|
||||
}
|
||||
|
||||
inline int BitByte(int bits)
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: writes a bit to the buffer without checking for overflow
|
||||
//-----------------------------------------------------------------------------
|
||||
inline void bf_write::WriteOneBitNoCheck(int nValue)
|
||||
{
|
||||
// return PAD_NUMBER( bits, 8 ) >> 3;
|
||||
return (bits + 7) >> 3;
|
||||
if (nValue)
|
||||
m_pData[m_iCurBit >> 3] |= (1 << (m_iCurBit & 7));
|
||||
else
|
||||
m_pData[m_iCurBit >> 3] &= ~(1 << (m_iCurBit & 7));
|
||||
|
||||
++m_iCurBit;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: writes a bit to the buffer
|
||||
//-----------------------------------------------------------------------------
|
||||
inline void bf_write::WriteOneBit(int nValue)
|
||||
{
|
||||
if (!CheckForOverflow(1))
|
||||
WriteOneBitNoCheck(nValue);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: writes a bit to the buffer at a specific bit index
|
||||
//-----------------------------------------------------------------------------
|
||||
inline void bf_write::WriteOneBitAt(int iBit, int nValue)
|
||||
{
|
||||
if (iBit + 1 > m_nDataBits)
|
||||
{
|
||||
SetOverflowFlag();
|
||||
CallErrorHandler(BITBUFERROR_BUFFER_OVERRUN, GetDebugName());
|
||||
return;
|
||||
}
|
||||
|
||||
if (nValue)
|
||||
m_pData[iBit >> 3] |= (1 << (iBit & 7));
|
||||
else
|
||||
m_pData[iBit >> 3] &= ~(1 << (iBit & 7));
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: writes an unsigned integer to the buffer
|
||||
//-----------------------------------------------------------------------------
|
||||
/*BITBUF_INLINE*/ void bf_write::WriteUBitLong(unsigned int curData, int numbits, bool bCheckRange)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
// Make sure it doesn't overflow.
|
||||
if (bCheckRange && numbits < 32)
|
||||
{
|
||||
if (curData >= (uint32)(1 << numbits))
|
||||
{
|
||||
CallErrorHandler(BITBUFERROR_VALUE_OUT_OF_RANGE, GetDebugName());
|
||||
}
|
||||
}
|
||||
Assert(numbits >= 0 && numbits <= 32);
|
||||
#endif
|
||||
|
||||
// Bounds checking..
|
||||
if ((m_iCurBit + numbits) > m_nDataBits)
|
||||
{
|
||||
m_iCurBit = m_nDataBits;
|
||||
SetOverflowFlag();
|
||||
CallErrorHandler(BITBUFERROR_BUFFER_OVERRUN, GetDebugName());
|
||||
return;
|
||||
}
|
||||
|
||||
int nBitsLeft = numbits;
|
||||
int iCurBit = m_iCurBit;
|
||||
|
||||
// Mask in a dword.
|
||||
unsigned int iDWord = iCurBit >> 5;
|
||||
Assert((iDWord * 4 + sizeof(int32)) <= (unsigned int)m_nDataBytes);
|
||||
|
||||
uint32 iCurBitMasked = iCurBit & 31;
|
||||
|
||||
uint32 dword = LoadLittleDWord((uint32*)m_pData, iDWord);
|
||||
|
||||
dword &= s_BitWriteMasks.m_BitWriteMasks[iCurBitMasked][nBitsLeft];
|
||||
dword |= curData << iCurBitMasked;
|
||||
|
||||
// write to stream (lsb to msb) properly
|
||||
StoreLittleDWord((uint32*)m_pData, iDWord, dword);
|
||||
|
||||
// Did it span a dword?
|
||||
int nBitsWritten = 32 - iCurBitMasked;
|
||||
if (nBitsWritten < nBitsLeft)
|
||||
{
|
||||
nBitsLeft -= nBitsWritten;
|
||||
curData >>= nBitsWritten;
|
||||
|
||||
// read from stream (lsb to msb) properly
|
||||
dword = LoadLittleDWord((uint32*)m_pData, iDWord + 1);
|
||||
|
||||
dword &= s_BitWriteMasks.m_BitWriteMasks[0][nBitsLeft];
|
||||
dword |= curData;
|
||||
|
||||
// write to stream (lsb to msb) properly
|
||||
StoreLittleDWord((uint32*)m_pData, iDWord + 1, dword);
|
||||
}
|
||||
|
||||
m_iCurBit += numbits;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: writes a signed integer to the buffer
|
||||
// (Sign bit comes first)
|
||||
//-----------------------------------------------------------------------------
|
||||
void bf_write::WriteSBitLong(int data, int numbits)
|
||||
{
|
||||
// Do we have a valid # of bits to encode with?
|
||||
Assert(numbits >= 1);
|
||||
|
||||
// Note: it does this wierdness here so it's bit-compatible with regular integer data in the buffer.
|
||||
// (Some old code writes direct integers right into the buffer).
|
||||
if (data < 0)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
if (numbits < 32)
|
||||
{
|
||||
// Make sure it doesn't overflow.
|
||||
|
||||
if (data < 0)
|
||||
{
|
||||
Assert(data >= -(BitForBitnum(numbits - 1)));
|
||||
}
|
||||
else
|
||||
{
|
||||
Assert(data < (BitForBitnum(numbits - 1)));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
WriteUBitLong((unsigned int)(0x80000000 + data), numbits - 1, false);
|
||||
WriteOneBit(1);
|
||||
}
|
||||
else
|
||||
{
|
||||
WriteUBitLong((unsigned int)data, numbits - 1);
|
||||
WriteOneBit(0);
|
||||
}
|
||||
}
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: writes a signed or unsigned integer to the buffer
|
||||
//-----------------------------------------------------------------------------
|
||||
void bf_write::WriteBitLong(unsigned int data, int numbits, bool bSigned)
|
||||
{
|
||||
if (bSigned)
|
||||
WriteSBitLong((int)data, numbits);
|
||||
else
|
||||
WriteUBitLong(data, numbits);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: writes a list of bits to the buffer
|
||||
//-----------------------------------------------------------------------------
|
||||
bool bf_write::WriteBits(const void* pInData, int nBits)
|
||||
{
|
||||
#if defined( BB_PROFILING )
|
||||
VPROF("bf_write::WriteBits");
|
||||
#endif
|
||||
|
||||
unsigned char* pIn = (unsigned char*)pInData;
|
||||
int nBitsLeft = nBits;
|
||||
|
||||
// Bounds checking..
|
||||
if ((m_iCurBit + nBits) > m_nDataBits)
|
||||
{
|
||||
SetOverflowFlag();
|
||||
CallErrorHandler(BITBUFERROR_BUFFER_OVERRUN, GetDebugName());
|
||||
return false;
|
||||
}
|
||||
|
||||
// Align input to dword boundary
|
||||
while (((uintp)pIn & 3) != 0 && nBitsLeft >= 8)
|
||||
{
|
||||
WriteUBitLong(*pIn, 8, false);
|
||||
++pIn;
|
||||
nBitsLeft -= 8;
|
||||
}
|
||||
|
||||
if (nBitsLeft >= 32)
|
||||
{
|
||||
if ((m_iCurBit & 7) == 0)
|
||||
{
|
||||
// current bit is byte aligned, do block copy
|
||||
int numbytes = nBitsLeft >> 3;
|
||||
int numbits = numbytes << 3;
|
||||
|
||||
memcpy(m_pData + (m_iCurBit >> 3), pIn, numbytes);
|
||||
pIn += numbytes;
|
||||
nBitsLeft -= numbits;
|
||||
m_iCurBit += numbits;
|
||||
}
|
||||
else
|
||||
{
|
||||
const uint32 iBitsRight = (m_iCurBit & 31);
|
||||
Assert(iBitsRight > 0); // should not be aligned, otherwise it would have been handled before
|
||||
const uint32 iBitsLeft = 32 - iBitsRight;
|
||||
const int iBitsChanging = 32 + iBitsLeft; // how many bits are changed during one step (not necessary written meaningful)
|
||||
unsigned int iDWord = m_iCurBit >> 5;
|
||||
|
||||
uint32 outWord = LoadLittleDWord((uint32*)m_pData, iDWord);
|
||||
outWord &= s_BitWriteMasks.m_BitWriteMasks[iBitsRight][32]; // clear rest of beginning DWORD
|
||||
|
||||
// copy in DWORD blocks
|
||||
while (nBitsLeft >= iBitsChanging)
|
||||
{
|
||||
uint32 curData = LittleDWord(*(uint32*)pIn);
|
||||
pIn += sizeof(uint32);
|
||||
|
||||
outWord |= curData << iBitsRight;
|
||||
StoreLittleDWord((uint32*)m_pData, iDWord, outWord);
|
||||
|
||||
++iDWord;
|
||||
outWord = curData >> iBitsLeft;
|
||||
|
||||
nBitsLeft -= 32;
|
||||
m_iCurBit += 32;
|
||||
}
|
||||
|
||||
// store last word
|
||||
StoreLittleDWord((uint32*)m_pData, iDWord, outWord);
|
||||
|
||||
// write remaining DWORD
|
||||
if (nBitsLeft >= 32)
|
||||
{
|
||||
WriteUBitLong(LittleDWord(*((uint32*)pIn)), 32, false);
|
||||
pIn += sizeof(uint32);
|
||||
nBitsLeft -= 32;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// write remaining bytes
|
||||
while (nBitsLeft >= 8)
|
||||
{
|
||||
WriteUBitLong(*pIn, 8, false);
|
||||
++pIn;
|
||||
nBitsLeft -= 8;
|
||||
}
|
||||
|
||||
// write remaining bits
|
||||
if (nBitsLeft)
|
||||
{
|
||||
WriteUBitLong(*pIn, nBitsLeft, false);
|
||||
}
|
||||
|
||||
return !IsOverflowed();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: writes a bit into the buffer
|
||||
//-----------------------------------------------------------------------------
|
||||
bool bf_write::IsOverflowed() const
|
||||
{
|
||||
return this->m_bOverflow;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: returns the number of bytes written to the buffer
|
||||
//-----------------------------------------------------------------------------
|
||||
int bf_write::GetNumBytesWritten() const
|
||||
{
|
||||
return BitByte(this->m_iCurBit);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: returns the number of bits written to the buffer
|
||||
//-----------------------------------------------------------------------------
|
||||
int bf_write::GetNumBitsWritten() const
|
||||
{
|
||||
return this->m_iCurBit;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: returns the number of bits in the buffer
|
||||
//-----------------------------------------------------------------------------
|
||||
int bf_write::GetMaxNumBits() const
|
||||
{
|
||||
return this->m_nDataBits;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: returns the number of bits left in the buffer
|
||||
//-----------------------------------------------------------------------------
|
||||
int bf_write::GetNumBitsLeft() const
|
||||
{
|
||||
return this->m_nDataBits - m_iCurBit;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: returns the number of bytes left in the buffer
|
||||
//-----------------------------------------------------------------------------
|
||||
int bf_write::GetNumBytesLeft() const
|
||||
{
|
||||
return this->GetNumBitsLeft() >> 3;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: returns the data pointer
|
||||
//-----------------------------------------------------------------------------
|
||||
unsigned char* bf_write::GetData() const
|
||||
{
|
||||
return this->m_pData;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: returns the debug name
|
||||
//-----------------------------------------------------------------------------
|
||||
const char* bf_write::GetDebugName() const
|
||||
{
|
||||
return this->m_pDebugName;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: sets the debug name
|
||||
//-----------------------------------------------------------------------------
|
||||
void bf_write::SetDebugName(const char* pDebugName)
|
||||
{
|
||||
m_pDebugName = pDebugName;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: checks if we have enough space for the requested number of bits
|
||||
//-----------------------------------------------------------------------------
|
||||
bool bf_write::CheckForOverflow(int nBits)
|
||||
{
|
||||
if (this->m_iCurBit + nBits > this->m_nDataBits)
|
||||
@ -319,6 +735,9 @@ bool bf_write::CheckForOverflow(int nBits)
|
||||
return this->m_bOverflow;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: sets the overflow flag
|
||||
//-----------------------------------------------------------------------------
|
||||
void bf_write::SetOverflowFlag()
|
||||
{
|
||||
if (this->m_bAssertOnOverflow)
|
||||
@ -327,4 +746,4 @@ void bf_write::SetOverflowFlag()
|
||||
}
|
||||
|
||||
this->m_bOverflow = true;
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user