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Update cshaderglue.h
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@ -11,8 +11,8 @@ public:
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uint8_t m_nByte1; //0x000E
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uint8_t m_nByte1; //0x000E
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uint8_t m_nByte2; //0x000F
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uint8_t m_nByte2; //0x000F
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uint8_t pad_0010[32]; //0x0010 [ PIXIE ]: Unknown, Due to compiler deciding to copy over 16 bytes at once in the replace function I have no clue what the data size is.
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uint8_t pad_0010[32]; //0x0010 [ PIXIE ]: Unknown, Due to compiler deciding to copy over 16 bytes at once in the replace function I have no clue what the data size is.
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void* m_pVertexShader; //0x0030 [ PIXIE ]: Points to another structure which holds a double ptr to d3d11.dll
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void** m_pVertexShader; //0x0030 [ PIXIE ]: Points to another structure which holds a double ptr to d3d11.dll
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void* m_pPixelShader; //0x0038 [ PIXIE ]: Points to another structure which holds a double ptr to d3d11.dll
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void** m_pPixelShader; //0x0038 [ PIXIE ]: Points to another structure which holds a double ptr to d3d11.dll
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}; //Size: 0x0040
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}; //Size: 0x0040
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static_assert(sizeof(CShaderGlue) == 0x40);
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static_assert(sizeof(CShaderGlue) == 0x40);
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#pragma pack(pop)
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#pragma pack(pop)
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