Update cshaderglue.h

This commit is contained in:
PixieCore 2022-07-03 13:57:24 +02:00
parent 540b282998
commit 6a90314fc1

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@ -11,8 +11,8 @@ public:
uint8_t m_nByte1; //0x000E
uint8_t m_nByte2; //0x000F
uint8_t pad_0010[32]; //0x0010 [ PIXIE ]: Unknown, Due to compiler deciding to copy over 16 bytes at once in the replace function I have no clue what the data size is.
void* m_pVertexShader; //0x0030 [ PIXIE ]: Points to another structure which holds a double ptr to d3d11.dll
void* m_pPixelShader; //0x0038 [ PIXIE ]: Points to another structure which holds a double ptr to d3d11.dll
void** m_pVertexShader; //0x0030 [ PIXIE ]: Points to another structure which holds a double ptr to d3d11.dll
void** m_pPixelShader; //0x0038 [ PIXIE ]: Points to another structure which holds a double ptr to d3d11.dll
}; //Size: 0x0040
static_assert(sizeof(CShaderGlue) == 0x40);
#pragma pack(pop)