From 6cb44740f1886465da94fb9958cf98d4d47bf401 Mon Sep 17 00:00:00 2001 From: Kawe Mazidjatari <48657826+Mauler125@users.noreply.github.com> Date: Mon, 8 Aug 2022 00:33:07 +0200 Subject: [PATCH] Use MAX_MAP_NAME constant for setting levelname in ServerBrowser --- r5dev/gameui/IBrowser.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/r5dev/gameui/IBrowser.cpp b/r5dev/gameui/IBrowser.cpp index c3a84d9b..c8aabf4d 100644 --- a/r5dev/gameui/IBrowser.cpp +++ b/r5dev/gameui/IBrowser.cpp @@ -547,7 +547,7 @@ void CBrowser::HostPanel(void) { if (!m_Server.m_svMapName.empty()) { - strncpy_s(g_pHostState->m_levelName, m_Server.m_svMapName.c_str(), 64); // Copy new map into hoststate levelname. 64 is size of m_levelname. + strncpy_s(g_pHostState->m_levelName, m_Server.m_svMapName.c_str(), MAX_MAP_NAME); // Copy new map into hoststate levelname. g_pHostState->m_iNextState = HostStates_t::HS_CHANGE_LEVEL_MP; // Force CHostState::FrameUpdate to change the level. } else