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CBaseEntity::m_rgflCoordinateFrame is a matrix3x4_t
Change type and add static assert to prevent mistakes made by accidentally making the struct bigger (which will create many bugs).
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@ -148,7 +148,7 @@ protected:
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Vector3D m_vecAbsVelocity;
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Vector3D m_vecAngVelocity;
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char gap_3f4[12];
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float m_rgflCoordinateFrame[12];
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matrix3x4_t m_rgflCoordinateFrame;
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float m_flFriction;
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float m_flLocalTime;
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float m_flVPhysicsUpdateLocalTime;
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@ -255,6 +255,7 @@ protected:
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char m_realmsTransmitMaskCached[16];
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int m_realmsTransmitMaskCachedSerialNumber;
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};
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static_assert(sizeof(CBaseEntity) == 2824);
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inline CMemory p_CBaseEntity__GetBaseEntity;
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inline CBaseEntity*(*v_CBaseEntity__GetBaseEntity)(CBaseEntity* thisp);
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