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Final sample -> editor rename
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9289356794
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@ -675,9 +675,9 @@ public:
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virtual int type() { return TOOL_TILE_HIGHLIGHT; }
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virtual void init(Sample* sample)
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virtual void init(Editor* editor)
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{
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= (Editor_TempObstacles*)sample;
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= (Editor_TempObstacles*)editor;
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}
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virtual void reset() {}
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@ -763,9 +763,9 @@ public:
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virtual int type() { return TOOL_TEMP_OBSTACLE; }
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virtual void init(Sample* sample)
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virtual void init(Editor* editor)
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{
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= (Editor_TempObstacles*)sample;
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= (Editor_TempObstacles*)editor;
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}
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virtual void reset() {}
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@ -675,9 +675,9 @@ public:
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virtual int type() { return TOOL_TILE_HIGHLIGHT; }
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virtual void init(Sample* sample)
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virtual void init(Editor* editor)
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{
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= (Editor_TempObstacles*)sample;
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= (Editor_TempObstacles*)editor;
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}
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virtual void reset() {}
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@ -763,9 +763,9 @@ public:
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virtual int type() { return TOOL_TEMP_OBSTACLE; }
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virtual void init(Sample* sample)
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virtual void init(Editor* editor)
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{
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= (Editor_TempObstacles*)sample;
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= (Editor_TempObstacles*)editor;
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}
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virtual void reset() {}
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@ -49,7 +49,7 @@ enum EditorToolType
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MAX_TOOLS
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};
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/// These are just sample areas to use consistent values across the samples.
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/// These are just poly areas to use consistent values across the editors.
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/// The use should specify these base on his needs.
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enum EditorPolyAreas
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{
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@ -117,7 +117,7 @@ void generate_points(float* pts, int count, float dx, float dy, float dz)
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}
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}
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void auto_load(const char* path, BuildContext& ctx, Editor*& sample,InputGeom*& geom, string& meshName)
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void auto_load(const char* path, BuildContext& ctx, Editor*& editor,InputGeom*& geom, string& meshName)
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{
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string geom_path = std::string(path);
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meshName = geom_path.substr(geom_path.rfind("\\") + 1);
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@ -127,18 +127,18 @@ void auto_load(const char* path, BuildContext& ctx, Editor*& sample,InputGeom*&
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delete geom;
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geom = 0;
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// Destroy the sample if it already had geometry loaded, as we've just deleted it!
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/*if (sample && sample->getInputGeom())
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// Destroy the editor if it already had geometry loaded, as we've just deleted it!
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/*if (editor && editor->getInputGeom())
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{
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delete sample;
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sample = 0;
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delete editor;
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editor = 0;
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}*/
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ctx.dumpLog("Geom load log %s:", meshName.c_str());
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}
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if (sample && geom)
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if (editor && geom)
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{
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sample->handleMeshChanged(geom);
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sample->m_modelName = meshName.substr(0, meshName.size() - 4);
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editor->handleMeshChanged(geom);
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editor->m_modelName = meshName.substr(0, meshName.size() - 4);
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}
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}
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@ -397,7 +397,7 @@ int not_main(int argc, char** argv)
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TestCase* test = nullptr;
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BuildContext ctx;
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//Load tiled sample
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//Load tiled editor
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editor = createTile();
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editor->setContext(&ctx);
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@ -453,7 +453,7 @@ int not_main(int argc, char** argv)
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bool showLog = false;
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bool showTools = true;
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bool showLevels = false;
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bool showSample = false;
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bool showEditor = false;
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bool showTestCases = false;
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// Window scroll positions.
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@ -490,7 +490,7 @@ int not_main(int argc, char** argv)
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else if (event.key.keysym.sym == SDLK_t)
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{
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showLevels = false;
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showSample = false;
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showEditor = false;
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showTestCases = true;
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scanDirectory(testCasesFolder, ".txt", files);
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}
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@ -665,7 +665,7 @@ int not_main(int argc, char** argv)
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}
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}
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// Update sample simulation.
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// Update editor simulation.
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const float SIM_RATE = 20;
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const float DELTA_TIME = 1.0f / SIM_RATE;
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timeAcc = rcClamp(timeAcc + dt, -1.0f, 1.0f);
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@ -856,7 +856,7 @@ int not_main(int argc, char** argv)
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}
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else
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{
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showSample = false;
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showEditor = false;
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showTestCases = false;
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showLevels = true;
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scanDirectory(meshesFolder, ".obj", files);
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@ -907,8 +907,8 @@ int not_main(int argc, char** argv)
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imguiEndScrollArea();
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}
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// Sample selection dialog.
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if (showSample)
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// Editor selection dialog.
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if (showEditor)
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{
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static int levelScroll = 0;
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if (geom || editor)
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@ -967,7 +967,7 @@ int not_main(int argc, char** argv)
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delete geom;
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geom = 0;
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// Destroy the sample if it already had geometry loaded, as we've just deleted it!
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// Destroy the editor if it already had geometry loaded, as we've just deleted it!
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if (editor && editor->getInputGeom())
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{
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delete editor;
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@ -1031,7 +1031,7 @@ int not_main(int argc, char** argv)
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if (editor)
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{
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editor->setContext(&ctx);
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showSample = false;
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showEditor = false;
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}
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// Load geom.
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@ -1058,7 +1058,7 @@ int not_main(int argc, char** argv)
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editor->m_modelName = meshName.substr(0, meshName.size() - 4);
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}
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// This will ensure that tile & poly bits are updated in tiled sample.
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// This will ensure that tile & poly bits are updated in tiled editor.
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if (editor)
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editor->handleSettings();
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@ -1102,7 +1102,7 @@ int not_main(int argc, char** argv)
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}
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// Left column tools menu
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if (!showTestCases && showTools && showMenu) // && geom && sample)
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if (!showTestCases && showTools && showMenu) // && geom && editor)
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{
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if (imguiBeginScrollArea("Tools", 10, 10, 250, height - 20, &toolsScroll))
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mouseOverMenu = true;
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