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Game: move interface version identifiers to interface file
Small cleanup and deduplication.
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5428e1914f
commit
705813599c
@ -35,6 +35,9 @@ public:
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virtual void ClientFullyConnect(edict_t nEntity, bool bRestore) = 0;
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};
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#define INTERFACEVERSION_SERVERGAMECLIENTS_NEW "ServerGameClients004"
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#define INTERFACEVERSION_SERVERGAMECLIENTS "ServerGameClients003"
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//-----------------------------------------------------------------------------
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// Purpose: Interface to get at server entities
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//-----------------------------------------------------------------------------
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@ -45,6 +48,8 @@ public:
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// !TODO
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};
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#define INTERFACEVERSION_SERVERGAMEENTS "ServerGameEnts002"
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//-----------------------------------------------------------------------------
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// Purpose: Interface the engine exposes to the game DLL
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//-----------------------------------------------------------------------------
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@ -166,4 +171,6 @@ public:
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// !TODO: the rest..
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};
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#define INTERFACEVERSION_SERVERGAMEDLL "ServerGameDLL005"
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#endif // EIFACE_H
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@ -60,5 +60,7 @@ public:
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virtual void TraceRay(const Ray_t& ray, unsigned int fMask, trace_t* pTrace) = 0;
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};
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#define INTERFACEVERSION_ENGINETRACE_SERVER "EngineTraceServer004"
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#define INTERFACEVERSION_ENGINETRACE_CLIENT "EngineTraceClient004"
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#endif // ENGINE_IENGINETRACE_H
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@ -37,3 +37,4 @@ public:
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virtual int GetMaxEntities() = 0;
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};
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#define VCLIENTENTITYLIST_INTERFACE_VERSION "VClientEntityList003"
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@ -15,16 +15,10 @@
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#define MATERIALSYSTEM_CONFIG_VERSION "VMaterialSystemConfig004"
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#define SERVER_DLL_SHARED_APPSYSTEMS "VServerDllSharedAppSystems001"
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#define INTERFACEVERSION_SERVERGAMECLIENTS_NEW "ServerGameClients004"
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#define INTERFACEVERSION_SERVERGAMECLIENTS "ServerGameClients003"
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#define INTERFACEVERSION_SERVERGAMEENTS "ServerGameEnts002"
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#define INTERFACEVERSION_SERVERGAMEDLL "ServerGameDLL005"
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#define VCLIENT_PREDICTION_INTERFACE_VERSION "VClientPrediction001"
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#define VCLIENTENTITYLIST_INTERFACE_VERSION "VClientEntityList003"
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#define CLIENT_DLL_INTERFACE_VERSION "VClient018"
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#define CLIENTRENDERTARGETS_INTERFACE_VERSION "ClientRenderTargets001"
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#define INTERFACEVERSION_ENGINETRACE_CLIENT "EngineTraceClient004"
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#define INTERFACEVERSION_ENGINETRACEDECALS_CLIENT "EngineTraceClientDecals004"
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#define VGUI_SYSTEM_INTERFACE_VERSION "VGUI_System010"
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@ -33,7 +27,6 @@
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#define RUNGAMEENGINE_INTERFACE_VERSION "RunGameEngine005"
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#define EVENTSYSTEM_INTERFACE_VERSION "EventSystem001"
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#define CVAR_QUERY_INTERFACE_VERSION "VCvarQuery001"
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#define VPHYSICS_DEBUG_OVERLAY_INTERFACE_VERSION "VPhysicsDebugOverlay001"
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#define VDEBUG_OVERLAY_INTERFACE_VERSION "VDebugOverlay004"
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#define SOUNDCARD_INTERFACE_VERSION "ISoundC002"
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