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Add 'ip' cvar to SDK
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commit
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@ -33,6 +33,7 @@ extern ConVar* staticProp_gather_size_weight;
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extern ConVar* model_defaultFadeDistScale;
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extern ConVar* model_defaultFadeDistMin;
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extern ConVar* ip;
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extern ConVar* hostname;
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extern ConVar* hostdesc;
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extern ConVar* hostip;
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@ -1,5 +1,6 @@
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#include "core/stdafx.h"
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#include "tier1/utlrbtree.h"
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#include "tier1/NetAdr.h"
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#include "tier1/cvar.h"
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#include "public/const.h"
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#include "engine/sys_dll2.h"
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@ -27,6 +28,7 @@ ConVar* staticProp_gather_size_weight = nullptr;
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ConVar* model_defaultFadeDistScale = nullptr;
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ConVar* model_defaultFadeDistMin = nullptr;
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ConVar* ip = nullptr;
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ConVar* hostname = nullptr;
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ConVar* hostdesc = nullptr;
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ConVar* hostip = nullptr;
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@ -503,6 +505,7 @@ void ConVar::InitShipped(void)
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origin_disconnectWhenOffline = g_pCVar->FindVar("origin_disconnectWhenOffline");
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#endif // !DEDICATED
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mp_gamemode = g_pCVar->FindVar("mp_gamemode");
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ip = g_pCVar->FindVar("ip");
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hostname = g_pCVar->FindVar("hostname");
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hostip = g_pCVar->FindVar("hostip");
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hostport = g_pCVar->FindVar("hostport");
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@ -594,7 +597,7 @@ void ConVar::PurgeHostNames(void)
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{
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if (ConVar* pCVar = g_pCVar->FindVar(pszHostNames[i]))
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{
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pCVar->SetValue("0.0.0.0");
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pCVar->SetValue(NET_IPV4_UNSPEC);
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}
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}
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}
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