Tier1: temporarily comment

Unused and causes errors due to unimplemented mutex class (needs to be reversed still).
This commit is contained in:
Kawe Mazidjatari 2023-12-24 16:33:20 +01:00
parent d42ca04e8c
commit 76b927e3b0
2 changed files with 119 additions and 114 deletions

View File

@ -96,7 +96,7 @@ public:
else // ( m_Vector.Count() < index )
{
// this is a strange shouldn't-happen case.
AssertMsg( false, "CUtlStringMap insert unexpected entries." );
//AssertMsg( false, "CUtlStringMap insert unexpected entries." );
m_Vector.EnsureCount( index + 1 );
m_Vector[index] = item;
}

View File

@ -196,60 +196,62 @@ private:
};
class CUtlSymbolTableMT : public CUtlSymbolTable
{
public:
CUtlSymbolTableMT( int growSize = 0, int initSize = 32, bool caseInsensitive = false )
: CUtlSymbolTable( growSize, initSize, caseInsensitive )
{
}
// TODO[ AMOS ]: implement CThreadSpinRWLock
CUtlSymbol AddString( const char* pString )
{
m_lock.LockForWrite();
CUtlSymbol result = CUtlSymbolTable::AddString( pString );
m_lock.UnlockWrite();
return result;
}
CUtlSymbol Find( const char* pString ) const
{
m_lock.LockForWrite();
CUtlSymbol result = CUtlSymbolTable::Find( pString );
m_lock.UnlockWrite();
return result;
}
const char* String( CUtlSymbol id ) const
{
m_lock.LockForRead();
const char *pszResult = CUtlSymbolTable::String( id );
m_lock.UnlockRead();
return pszResult;
}
const char * StringNoLock( CUtlSymbol id ) const
{
return CUtlSymbolTable::String( id );
}
void LockForRead()
{
m_lock.LockForRead();
}
void UnlockForRead()
{
m_lock.UnlockRead();
}
private:
#ifdef WIN32
mutable CThreadSpinRWLock m_lock;
#else
mutable CThreadRWLock m_lock;
#endif
};
//class CUtlSymbolTableMT : public CUtlSymbolTable
//{
//public:
// CUtlSymbolTableMT( int growSize = 0, int initSize = 32, bool caseInsensitive = false )
// : CUtlSymbolTable( growSize, initSize, caseInsensitive )
// {
// }
//
// CUtlSymbol AddString( const char* pString )
// {
// m_lock.LockForWrite();
// CUtlSymbol result = CUtlSymbolTable::AddString( pString );
// m_lock.UnlockWrite();
// return result;
// }
//
// CUtlSymbol Find( const char* pString ) const
// {
// m_lock.LockForWrite();
// CUtlSymbol result = CUtlSymbolTable::Find( pString );
// m_lock.UnlockWrite();
// return result;
// }
//
// const char* String( CUtlSymbol id ) const
// {
// m_lock.LockForRead();
// const char *pszResult = CUtlSymbolTable::String( id );
// m_lock.UnlockRead();
// return pszResult;
// }
//
// const char * StringNoLock( CUtlSymbol id ) const
// {
// return CUtlSymbolTable::String( id );
// }
//
// void LockForRead()
// {
// m_lock.LockForRead();
// }
//
// void UnlockForRead()
// {
// m_lock.UnlockRead();
// }
//
//private:
//#ifdef WIN32
// mutable CThreadSpinRWLock m_lock;
//#else
// mutable CThreadRWLock m_lock;
//#endif
//};
@ -268,68 +270,71 @@ typedef void* FileNameHandle_t;
// Symbol table for more efficiently storing filenames by breaking paths and filenames apart.
// Refactored from BaseFileSystem.h
class CUtlFilenameSymbolTable
{
// Internal representation of a FileHandle_t
// If we get more than 64K filenames, we'll have to revisit...
// Right now CUtlSymbol is a short, so this packs into an int/void * pointer size...
struct FileNameHandleInternal_t
{
FileNameHandleInternal_t()
{
COMPILE_TIME_ASSERT( sizeof( *this ) == sizeof( FileNameHandle_t ) );
COMPILE_TIME_ASSERT( sizeof( value ) == 4 );
value = 0;
#ifdef PLATFORM_64BITS
pad = 0;
#endif
}
// TODO[ AMOS ]: implement CThreadSpinRWLock
// We pack the path and file values into a single 32 bit value. We were running
// out of space with the two 16 bit values (more than 64k files) so instead of increasing
// the total size we split the underlying pool into two (paths and files) and
// use a smaller path string pool and a larger file string pool.
unsigned int value;
#ifdef PLATFORM_64BITS
// some padding to make sure we are the same size as FileNameHandle_t on 64 bit.
unsigned int pad;
#endif
static const unsigned int cNumBitsInPath = 12;
static const unsigned int cNumBitsInFile = 32 - cNumBitsInPath;
static const unsigned int cMaxPathValue = 1 << cNumBitsInPath;
static const unsigned int cMaxFileValue = 1 << cNumBitsInFile;
static const unsigned int cPathBitMask = cMaxPathValue - 1;
static const unsigned int cFileBitMask = cMaxFileValue - 1;
// Part before the final '/' character
unsigned int GetPath() const { return ((value >> cNumBitsInFile) & cPathBitMask); }
void SetPath( unsigned int path ) { Assert( path < cMaxPathValue ); value = ((value & cFileBitMask) | ((path & cPathBitMask) << cNumBitsInFile)); }
// Part after the final '/', including extension
unsigned int GetFile() const { return (value & cFileBitMask); }
void SetFile( unsigned int file ) { Assert( file < cMaxFileValue ); value = ((value & (cPathBitMask << cNumBitsInFile)) | (file & cFileBitMask)); }
};
public:
FileNameHandle_t FindOrAddFileName( const char *pFileName );
FileNameHandle_t FindFileName( const char *pFileName );
int PathIndex( const FileNameHandle_t &handle ) { return (( const FileNameHandleInternal_t * )&handle)->GetPath(); }
bool String( const FileNameHandle_t& handle, char *buf, int buflen );
void RemoveAll();
void SpewStrings();
bool SaveToBuffer( CUtlBuffer &buffer );
bool RestoreFromBuffer( CUtlBuffer &buffer );
private:
CCountedStringPoolBase<unsigned short> m_PathStringPool;
CCountedStringPoolBase<unsigned int> m_FileStringPool;
mutable CThreadSpinRWLock m_lock;
};
//class CUtlFilenameSymbolTable
//{
// // Internal representation of a FileHandle_t
// // If we get more than 64K filenames, we'll have to revisit...
// // Right now CUtlSymbol is a short, so this packs into an int/void * pointer size...
// struct FileNameHandleInternal_t
// {
// FileNameHandleInternal_t()
// {
// COMPILE_TIME_ASSERT( sizeof( *this ) == sizeof( FileNameHandle_t ) );
// COMPILE_TIME_ASSERT( sizeof( value ) == 4 );
// value = 0;
//
//#ifdef PLATFORM_64BITS
// pad = 0;
//#endif
// }
//
// // We pack the path and file values into a single 32 bit value. We were running
// // out of space with the two 16 bit values (more than 64k files) so instead of increasing
// // the total size we split the underlying pool into two (paths and files) and
// // use a smaller path string pool and a larger file string pool.
// unsigned int value;
//
//#ifdef PLATFORM_64BITS
// // some padding to make sure we are the same size as FileNameHandle_t on 64 bit.
// unsigned int pad;
//#endif
//
// static const unsigned int cNumBitsInPath = 12;
// static const unsigned int cNumBitsInFile = 32 - cNumBitsInPath;
//
// static const unsigned int cMaxPathValue = 1 << cNumBitsInPath;
// static const unsigned int cMaxFileValue = 1 << cNumBitsInFile;
//
// static const unsigned int cPathBitMask = cMaxPathValue - 1;
// static const unsigned int cFileBitMask = cMaxFileValue - 1;
//
// // Part before the final '/' character
// unsigned int GetPath() const { return ((value >> cNumBitsInFile) & cPathBitMask); }
// void SetPath( unsigned int path ) { Assert( path < cMaxPathValue ); value = ((value & cFileBitMask) | ((path & cPathBitMask) << cNumBitsInFile)); }
//
// // Part after the final '/', including extension
// unsigned int GetFile() const { return (value & cFileBitMask); }
// void SetFile( unsigned int file ) { Assert( file < cMaxFileValue ); value = ((value & (cPathBitMask << cNumBitsInFile)) | (file & cFileBitMask)); }
// };
//
//public:
// FileNameHandle_t FindOrAddFileName( const char *pFileName );
// FileNameHandle_t FindFileName( const char *pFileName );
// int PathIndex( const FileNameHandle_t &handle ) { return (( const FileNameHandleInternal_t * )&handle)->GetPath(); }
// bool String( const FileNameHandle_t& handle, char *buf, int buflen );
// void RemoveAll();
// void SpewStrings();
// bool SaveToBuffer( CUtlBuffer &buffer );
// bool RestoreFromBuffer( CUtlBuffer &buffer );
//
//private:
// CCountedStringPoolBase<unsigned short> m_PathStringPool;
// CCountedStringPoolBase<unsigned int> m_FileStringPool;
// mutable CThreadSpinRWLock m_lock;
//};
// This creates a simple class that includes the underlying CUtlSymbol
// as a private member and then instances a private symbol table to