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Tier1: temporarily comment
Unused and causes errors due to unimplemented mutex class (needs to be reversed still).
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@ -96,7 +96,7 @@ public:
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else // ( m_Vector.Count() < index )
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{
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// this is a strange shouldn't-happen case.
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AssertMsg( false, "CUtlStringMap insert unexpected entries." );
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//AssertMsg( false, "CUtlStringMap insert unexpected entries." );
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m_Vector.EnsureCount( index + 1 );
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m_Vector[index] = item;
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}
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@ -196,60 +196,62 @@ private:
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};
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class CUtlSymbolTableMT : public CUtlSymbolTable
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{
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public:
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CUtlSymbolTableMT( int growSize = 0, int initSize = 32, bool caseInsensitive = false )
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: CUtlSymbolTable( growSize, initSize, caseInsensitive )
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{
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}
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// TODO[ AMOS ]: implement CThreadSpinRWLock
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CUtlSymbol AddString( const char* pString )
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{
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m_lock.LockForWrite();
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CUtlSymbol result = CUtlSymbolTable::AddString( pString );
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m_lock.UnlockWrite();
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return result;
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}
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CUtlSymbol Find( const char* pString ) const
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{
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m_lock.LockForWrite();
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CUtlSymbol result = CUtlSymbolTable::Find( pString );
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m_lock.UnlockWrite();
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return result;
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}
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const char* String( CUtlSymbol id ) const
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{
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m_lock.LockForRead();
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const char *pszResult = CUtlSymbolTable::String( id );
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m_lock.UnlockRead();
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return pszResult;
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}
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const char * StringNoLock( CUtlSymbol id ) const
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{
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return CUtlSymbolTable::String( id );
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}
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void LockForRead()
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{
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m_lock.LockForRead();
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}
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void UnlockForRead()
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{
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m_lock.UnlockRead();
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}
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private:
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#ifdef WIN32
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mutable CThreadSpinRWLock m_lock;
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#else
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mutable CThreadRWLock m_lock;
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#endif
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};
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//class CUtlSymbolTableMT : public CUtlSymbolTable
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//{
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//public:
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// CUtlSymbolTableMT( int growSize = 0, int initSize = 32, bool caseInsensitive = false )
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// : CUtlSymbolTable( growSize, initSize, caseInsensitive )
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// {
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// }
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//
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// CUtlSymbol AddString( const char* pString )
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// {
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// m_lock.LockForWrite();
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// CUtlSymbol result = CUtlSymbolTable::AddString( pString );
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// m_lock.UnlockWrite();
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// return result;
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// }
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//
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// CUtlSymbol Find( const char* pString ) const
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// {
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// m_lock.LockForWrite();
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// CUtlSymbol result = CUtlSymbolTable::Find( pString );
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// m_lock.UnlockWrite();
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// return result;
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// }
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//
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// const char* String( CUtlSymbol id ) const
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// {
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// m_lock.LockForRead();
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// const char *pszResult = CUtlSymbolTable::String( id );
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// m_lock.UnlockRead();
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// return pszResult;
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// }
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//
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// const char * StringNoLock( CUtlSymbol id ) const
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// {
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// return CUtlSymbolTable::String( id );
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// }
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//
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// void LockForRead()
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// {
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// m_lock.LockForRead();
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// }
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//
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// void UnlockForRead()
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// {
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// m_lock.UnlockRead();
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// }
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//
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//private:
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//#ifdef WIN32
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// mutable CThreadSpinRWLock m_lock;
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//#else
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// mutable CThreadRWLock m_lock;
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//#endif
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//};
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@ -268,68 +270,71 @@ typedef void* FileNameHandle_t;
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// Symbol table for more efficiently storing filenames by breaking paths and filenames apart.
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// Refactored from BaseFileSystem.h
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class CUtlFilenameSymbolTable
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{
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// Internal representation of a FileHandle_t
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// If we get more than 64K filenames, we'll have to revisit...
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// Right now CUtlSymbol is a short, so this packs into an int/void * pointer size...
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struct FileNameHandleInternal_t
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{
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FileNameHandleInternal_t()
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{
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COMPILE_TIME_ASSERT( sizeof( *this ) == sizeof( FileNameHandle_t ) );
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COMPILE_TIME_ASSERT( sizeof( value ) == 4 );
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value = 0;
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#ifdef PLATFORM_64BITS
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pad = 0;
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#endif
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}
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// TODO[ AMOS ]: implement CThreadSpinRWLock
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// We pack the path and file values into a single 32 bit value. We were running
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// out of space with the two 16 bit values (more than 64k files) so instead of increasing
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// the total size we split the underlying pool into two (paths and files) and
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// use a smaller path string pool and a larger file string pool.
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unsigned int value;
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#ifdef PLATFORM_64BITS
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// some padding to make sure we are the same size as FileNameHandle_t on 64 bit.
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unsigned int pad;
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#endif
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static const unsigned int cNumBitsInPath = 12;
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static const unsigned int cNumBitsInFile = 32 - cNumBitsInPath;
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static const unsigned int cMaxPathValue = 1 << cNumBitsInPath;
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static const unsigned int cMaxFileValue = 1 << cNumBitsInFile;
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static const unsigned int cPathBitMask = cMaxPathValue - 1;
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static const unsigned int cFileBitMask = cMaxFileValue - 1;
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// Part before the final '/' character
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unsigned int GetPath() const { return ((value >> cNumBitsInFile) & cPathBitMask); }
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void SetPath( unsigned int path ) { Assert( path < cMaxPathValue ); value = ((value & cFileBitMask) | ((path & cPathBitMask) << cNumBitsInFile)); }
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// Part after the final '/', including extension
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unsigned int GetFile() const { return (value & cFileBitMask); }
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void SetFile( unsigned int file ) { Assert( file < cMaxFileValue ); value = ((value & (cPathBitMask << cNumBitsInFile)) | (file & cFileBitMask)); }
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};
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public:
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FileNameHandle_t FindOrAddFileName( const char *pFileName );
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FileNameHandle_t FindFileName( const char *pFileName );
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int PathIndex( const FileNameHandle_t &handle ) { return (( const FileNameHandleInternal_t * )&handle)->GetPath(); }
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bool String( const FileNameHandle_t& handle, char *buf, int buflen );
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void RemoveAll();
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void SpewStrings();
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bool SaveToBuffer( CUtlBuffer &buffer );
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bool RestoreFromBuffer( CUtlBuffer &buffer );
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private:
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CCountedStringPoolBase<unsigned short> m_PathStringPool;
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CCountedStringPoolBase<unsigned int> m_FileStringPool;
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mutable CThreadSpinRWLock m_lock;
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};
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//class CUtlFilenameSymbolTable
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//{
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// // Internal representation of a FileHandle_t
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// // If we get more than 64K filenames, we'll have to revisit...
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// // Right now CUtlSymbol is a short, so this packs into an int/void * pointer size...
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// struct FileNameHandleInternal_t
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// {
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// FileNameHandleInternal_t()
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// {
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// COMPILE_TIME_ASSERT( sizeof( *this ) == sizeof( FileNameHandle_t ) );
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// COMPILE_TIME_ASSERT( sizeof( value ) == 4 );
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// value = 0;
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//
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//#ifdef PLATFORM_64BITS
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// pad = 0;
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//#endif
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// }
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//
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// // We pack the path and file values into a single 32 bit value. We were running
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// // out of space with the two 16 bit values (more than 64k files) so instead of increasing
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// // the total size we split the underlying pool into two (paths and files) and
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// // use a smaller path string pool and a larger file string pool.
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// unsigned int value;
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//
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//#ifdef PLATFORM_64BITS
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// // some padding to make sure we are the same size as FileNameHandle_t on 64 bit.
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// unsigned int pad;
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//#endif
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//
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// static const unsigned int cNumBitsInPath = 12;
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// static const unsigned int cNumBitsInFile = 32 - cNumBitsInPath;
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//
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// static const unsigned int cMaxPathValue = 1 << cNumBitsInPath;
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// static const unsigned int cMaxFileValue = 1 << cNumBitsInFile;
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//
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// static const unsigned int cPathBitMask = cMaxPathValue - 1;
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// static const unsigned int cFileBitMask = cMaxFileValue - 1;
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//
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// // Part before the final '/' character
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// unsigned int GetPath() const { return ((value >> cNumBitsInFile) & cPathBitMask); }
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// void SetPath( unsigned int path ) { Assert( path < cMaxPathValue ); value = ((value & cFileBitMask) | ((path & cPathBitMask) << cNumBitsInFile)); }
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//
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// // Part after the final '/', including extension
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// unsigned int GetFile() const { return (value & cFileBitMask); }
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// void SetFile( unsigned int file ) { Assert( file < cMaxFileValue ); value = ((value & (cPathBitMask << cNumBitsInFile)) | (file & cFileBitMask)); }
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// };
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//
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//public:
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// FileNameHandle_t FindOrAddFileName( const char *pFileName );
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// FileNameHandle_t FindFileName( const char *pFileName );
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// int PathIndex( const FileNameHandle_t &handle ) { return (( const FileNameHandleInternal_t * )&handle)->GetPath(); }
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// bool String( const FileNameHandle_t& handle, char *buf, int buflen );
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// void RemoveAll();
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// void SpewStrings();
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// bool SaveToBuffer( CUtlBuffer &buffer );
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// bool RestoreFromBuffer( CUtlBuffer &buffer );
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//
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//private:
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// CCountedStringPoolBase<unsigned short> m_PathStringPool;
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// CCountedStringPoolBase<unsigned int> m_FileStringPool;
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// mutable CThreadSpinRWLock m_lock;
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//};
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// This creates a simple class that includes the underlying CUtlSymbol
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// as a private member and then instances a private symbol table to
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