From 78c80faf7d51b2b296b461089ed356938c18e4dc Mon Sep 17 00:00:00 2001 From: Kawe Mazidjatari <48657826+Mauler125@users.noreply.github.com> Date: Sun, 14 May 2023 16:22:44 +0200 Subject: [PATCH] Fix S0/S1 compiler error Update name. --- r5dev/vscript/vscript.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/r5dev/vscript/vscript.h b/r5dev/vscript/vscript.h index 41f24a69..f32a702c 100644 --- a/r5dev/vscript/vscript.h +++ b/r5dev/vscript/vscript.h @@ -63,7 +63,7 @@ class VScript : public IDetour p_Script_LoadScriptList = g_GameDll.FindPatternSIMD("4C 8B DC 49 89 5B 08 57 48 81 EC A0 ?? ?? ?? 33"); v_Script_LoadScriptList = p_Script_LoadScriptList.RCast(); #if defined (GAMEDLL_S0) || defined (GAMEDLL_S1) - p_Script_LoadScript = g_GameDll.FindPatternSIMD("48 89 5C 24 10 48 89 74 24 18 48 89 7C 24 20 48 89 4C 24 08 55 41 54 41 55 41 56 41 57 48 8D 6C"); + p_Script_LoadScriptFile = g_GameDll.FindPatternSIMD("48 89 5C 24 10 48 89 74 24 18 48 89 7C 24 20 48 89 4C 24 08 55 41 54 41 55 41 56 41 57 48 8D 6C"); #elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3) p_Script_LoadScriptFile = g_GameDll.FindPatternSIMD("48 8B C4 48 89 48 08 55 41 56 48 8D 68"); #endif