RTech: add simple pak encoder command

Encodes a pak file with ZSTD.
This commit is contained in:
Kawe Mazidjatari 2024-01-25 00:04:39 +01:00
parent 3020abeed7
commit 7a03238fc9
9 changed files with 171 additions and 2 deletions

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@ -26,6 +26,7 @@
#include "engine/server/server.h" #include "engine/server/server.h"
#endif // !CLIENT_DLL #endif // !CLIENT_DLL
#include "rtech/pak/pakencode.h"
#include "rtech/pak/pakdecode.h" #include "rtech/pak/pakdecode.h"
#include "rtech/pak/pakparse.h" #include "rtech/pak/pakparse.h"
#include "rtech/pak/pakstate.h" #include "rtech/pak/pakstate.h"
@ -632,6 +633,37 @@ void Pak_Decompress_f(const CCommand& args)
FileSystem()->Close(hDecompFile); FileSystem()->Close(hDecompFile);
} }
/*
=====================
RTech_Compress_f
Compresses input RPak file and
dumps results to base path
=====================
*/
void Pak_Compress_f(const CCommand& args)
{
if (args.ArgC() < 2)
{
return;
}
CUtlString inPakFile;
CUtlString outPakFile;
inPakFile.Format(PLATFORM_PAK_OVERRIDE_PATH "%s", args.Arg(1));
outPakFile.Format(PLATFORM_PAK_PATH "%s", args.Arg(1));
// NULL means default compress level
const int compressLevel = args.ArgC() > 2 ? atoi(args.Arg(2)) : NULL;
if (!Pak_EncodePakFile(inPakFile.String(), outPakFile.String(), compressLevel))
{
Error(eDLL_T::RTECH, NO_ERROR, "%s - compression failed for '%s'!\n",
__FUNCTION__, inPakFile.String());
}
}
/* /*
===================== =====================
VPK_Pack_f VPK_Pack_f

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@ -31,6 +31,7 @@ void Pak_RequestLoad_f(const CCommand& args);
void Pak_Swap_f(const CCommand& args); void Pak_Swap_f(const CCommand& args);
void Pak_StringToGUID_f(const CCommand& args); void Pak_StringToGUID_f(const CCommand& args);
void Pak_Decompress_f(const CCommand& args); void Pak_Decompress_f(const CCommand& args);
void Pak_Compress_f(const CCommand& args);
void VPK_Pack_f(const CCommand& args); void VPK_Pack_f(const CCommand& args);
void VPK_Unpack_f(const CCommand& args); void VPK_Unpack_f(const CCommand& args);
void VPK_Mount_f(const CCommand& args); void VPK_Mount_f(const CCommand& args);

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@ -170,6 +170,18 @@ int RTech_PakUnload_f_CompletionFunc(char const* partial, char commands[COMMAND_
return _Host_Pak_f_CompletionFunc(&s_PakUnloadAutoFileList, partial, commands); return _Host_Pak_f_CompletionFunc(&s_PakUnloadAutoFileList, partial, commands);
} }
static CBaseAutoCompleteFileList s_PakCompress("pak_compress", "paks/Win64_override", "rpak");
//-----------------------------------------------------------------------------
// Purpose:
// Input : *partial -
// **commands -
// Output : int
//-----------------------------------------------------------------------------
int RTech_PakCompress_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH])
{
return _Host_Pak_f_CompletionFunc(&s_PakCompress, partial, commands);
}
static CBaseAutoCompleteFileList s_PakDecompress("pak_decompress", "paks/Win64", "rpak"); static CBaseAutoCompleteFileList s_PakDecompress("pak_decompress", "paks/Win64", "rpak");
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// Purpose: // Purpose:

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@ -11,6 +11,7 @@ int Game_Give_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLE
int RTech_PakLoad_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]); int RTech_PakLoad_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]);
int RTech_PakUnload_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]); int RTech_PakUnload_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]);
int RTech_PakCompress_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]);
int RTech_PakDecompress_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]); int RTech_PakDecompress_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]);
inline int(*CBaseAutoCompleteFileList__AutoCompletionFunc) inline int(*CBaseAutoCompleteFileList__AutoCompletionFunc)

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@ -771,6 +771,7 @@ void ConCommand_StaticInit(void)
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
// RTECH API | // RTECH API |
ConCommand::StaticCreate("pak_strtoguid", "Calculates the GUID from input data.", nullptr, FCVAR_DEVELOPMENTONLY, Pak_StringToGUID_f, nullptr); ConCommand::StaticCreate("pak_strtoguid", "Calculates the GUID from input data.", nullptr, FCVAR_DEVELOPMENTONLY, Pak_StringToGUID_f, nullptr);
ConCommand::StaticCreate("pak_compress", "Compresses specified RPAK file.", nullptr, FCVAR_DEVELOPMENTONLY, Pak_Compress_f, RTech_PakCompress_f_CompletionFunc);
ConCommand::StaticCreate("pak_decompress", "Decompresses specified RPAK file.", nullptr, FCVAR_DEVELOPMENTONLY, Pak_Decompress_f, RTech_PakDecompress_f_CompletionFunc); ConCommand::StaticCreate("pak_decompress", "Decompresses specified RPAK file.", nullptr, FCVAR_DEVELOPMENTONLY, Pak_Decompress_f, RTech_PakDecompress_f_CompletionFunc);
ConCommand::StaticCreate("pak_requestload", "Requests asynchronous load for specified RPAK file.", nullptr, FCVAR_DEVELOPMENTONLY, Pak_RequestLoad_f, RTech_PakLoad_f_CompletionFunc); ConCommand::StaticCreate("pak_requestload", "Requests asynchronous load for specified RPAK file.", nullptr, FCVAR_DEVELOPMENTONLY, Pak_RequestLoad_f, RTech_PakLoad_f_CompletionFunc);
ConCommand::StaticCreate("pak_requestunload", "Requests unload for specified RPAK file or ID.", nullptr, FCVAR_DEVELOPMENTONLY, Pak_RequestUnload_f, RTech_PakUnload_f_CompletionFunc); ConCommand::StaticCreate("pak_requestunload", "Requests unload for specified RPAK file or ID.", nullptr, FCVAR_DEVELOPMENTONLY, Pak_RequestUnload_f, RTech_PakUnload_f_CompletionFunc);

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@ -15,6 +15,9 @@ add_sources( SOURCE_GROUP "Pak"
"pak/pakalloc.cpp" "pak/pakalloc.cpp"
"pak/pakalloc.h" "pak/pakalloc.h"
"pak/pakencode.cpp"
"pak/pakencode.h"
"pak/pakdecode.cpp" "pak/pakdecode.cpp"
"pak/pakdecode.h" "pak/pakdecode.h"

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@ -501,7 +501,7 @@ LABEL_69:
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// checks if we have enough output buffer room to decode the data stream // checks if we have enough output buffer room to decode the data stream
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
uint64_t Pak_HasEnoughOutputRoom(PakDecoder_t* const decoder, const size_t outLen) uint64_t Pak_HasEnoughDecodeBufferLeft(PakDecoder_t* const decoder, const size_t outLen)
{ {
const uint64_t bytesWritten = (decoder->outBufBytePos & ~decoder->outputInvMask); const uint64_t bytesWritten = (decoder->outBufBytePos & ~decoder->outputInvMask);
@ -513,7 +513,7 @@ uint64_t Pak_HasEnoughOutputRoom(PakDecoder_t* const decoder, const size_t outLe
bool Pak_ZStreamDecode(PakDecoder_t* const decoder, const size_t inLen, const size_t outLen) bool Pak_ZStreamDecode(PakDecoder_t* const decoder, const size_t inLen, const size_t outLen)
{ {
if (!Pak_HasEnoughOutputRoom(decoder, outLen)) if (!Pak_HasEnoughDecodeBufferLeft(decoder, outLen))
return false; return false;
size_t inBufLen = inLen; size_t inBufLen = inLen;

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@ -0,0 +1,110 @@
//=============================================================================//
//
// Purpose: buffered pak encoder
//
//=============================================================================//
#include "thirdparty/zstd/zstd.h"
#include "rtech/ipakfile.h"
#include "pakencode.h"
#include <filesystem/filesystem.h>
extern CFileSystem_Stdio* FileSystem();
//-----------------------------------------------------------------------------
// encodes the pak file from buffer, we can't do streamed compression as we
// need to know the actual decompress size ahead of time, else the runtime will
// fail as we wouldn't be able to parse the decompressed size from the frame
// header
//-----------------------------------------------------------------------------
bool Pak_EncodePak(const uint8_t* const inBuf, const uint64_t inLen,
uint8_t* const outBuf, const uint64_t outLen, const int level)
{
// offset to the actual pak data, the main file header shouldn't be
// compressed
const size_t dataOffset = sizeof(PakFileHeader_t);
const size_t compressSize = ZSTD_compress(
outBuf + dataOffset,
outLen - dataOffset,
inBuf + dataOffset,
inLen - dataOffset,
level);
if (ZSTD_isError(compressSize))
return false;
const PakFileHeader_t* const inHeader = reinterpret_cast<const PakFileHeader_t* const>(inBuf);
PakFileHeader_t* const outHeader = reinterpret_cast<PakFileHeader_t* const>(outBuf);
// copy the header over
*outHeader = *inHeader;
// the compressed size includes the entire buffer, even the data we didn't
// compress like the file header
outHeader->compressedSize = compressSize + dataOffset;
// these flags are required for the game's runtime to decide whether or not to
// decompress the pak, and how; see Pak_ProcessPakFile() for more details
outHeader->flags |= PAK_HEADER_FLAGS_COMPRESSED;
outHeader->flags |= PAK_HEADER_FLAGS_ZSTD;
return true;
}
//-----------------------------------------------------------------------------
// encodes the pak file from file name
//-----------------------------------------------------------------------------
bool Pak_EncodePakFile(const char* const inPakFile, const char* const outPakFile, const int level)
{
FileHandle_t inFileHandle = FileSystem()->Open(inPakFile, "rb", "GAME");
// unable to open
if (!inFileHandle)
return false;
const ssize_t fileSize = FileSystem()->Size(inFileHandle);
// corrupted/truncated
if (fileSize <= sizeof(PakFileHeader_t))
{
FileSystem()->Close(inFileHandle);
return false;
}
std::unique_ptr<uint8_t[]> pakBuf(new uint8_t[fileSize]);
uint8_t* const pPakBuf = pakBuf.get();
FileSystem()->Read(pPakBuf, fileSize, inFileHandle);
FileSystem()->Close(inFileHandle);
const PakFileHeader_t* inPakHeader = reinterpret_cast<PakFileHeader_t* const>(pPakBuf);
// incompatible pak, or not a pak
if (inPakHeader->magic != PAK_HEADER_MAGIC || inPakHeader->version != PAK_HEADER_VERSION)
return false;
// already compressed
if (inPakHeader->IsCompressed())
return false;
std::unique_ptr<uint8_t[]> outBuf(new uint8_t[inPakHeader->decompressedSize]);
uint8_t* const pOutBuf = outBuf.get();
// encoding failed
if (!Pak_EncodePak(pPakBuf, fileSize, pOutBuf, inPakHeader->decompressedSize, level))
return false;
FileHandle_t outFileHandle = FileSystem()->Open(outPakFile, "wb", "GAME");
// failure to open output file
if (!outFileHandle)
return false;
const PakFileHeader_t* outPakHeader = reinterpret_cast<PakFileHeader_t* const>(pOutBuf);
// this will be true if the entire buffer has been written
const bool ret = FileSystem()->Write(pOutBuf, outPakHeader->compressedSize, outFileHandle) == (ssize_t)outPakHeader->compressedSize;
FileSystem()->Close(inFileHandle);
return ret;
}

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@ -0,0 +1,9 @@
#ifndef RTECH_PAKENCODE_H
#define RTECH_PAKENCODE_H
bool Pak_EncodePak(const uint8_t* const inBuf, const uint64_t inLen,
uint8_t* const outBuf, const uint64_t outLen, const int level);
bool Pak_EncodePakFile(const char* const inPakFile, const char* const outPakFile, const int level);
#endif // RTECH_PAKENCODE_H