mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
Add/update core headers
This commit is contained in:
parent
1b2ce75e81
commit
7d0b2d7450
@ -60,6 +60,7 @@
|
||||
#include "tier0/module.h"
|
||||
#include "tier0/basetypes.h"
|
||||
#include "tier0/platform.h"
|
||||
#include "tier0/platwindow.h"
|
||||
#include "tier0/annotations.h"
|
||||
#include "tier0/commonmacros.h"
|
||||
#include "tier0/memalloc.h"
|
||||
@ -67,6 +68,7 @@
|
||||
#include "tier0/dbg.h"
|
||||
|
||||
// Tier1 includes.
|
||||
#include "tier1/tier1.h"
|
||||
#include "tier1/cvar.h"
|
||||
#include "tier1/cmd.h"
|
||||
#include "common/global.h"
|
||||
|
@ -5,13 +5,13 @@
|
||||
class CEngineAPI : public IEngineAPI
|
||||
{
|
||||
public:
|
||||
virtual bool Connect(CreateInterfaceFn factory) = 0;
|
||||
virtual bool Connect(const CreateInterfaceFn factory) = 0;
|
||||
virtual void Disconnect() = 0;
|
||||
virtual void* QueryInterface(const char* pInterfaceName) = 0;
|
||||
virtual void* QueryInterface(const char* const pInterfaceName) = 0;
|
||||
virtual InitReturnVal_t Init() = 0;
|
||||
virtual void Shutdown() = 0;
|
||||
virtual AppSystemTier_t GetTier() = 0;
|
||||
virtual void Reconnect(CreateInterfaceFn factory, const char* pInterfaceName) = 0;
|
||||
virtual void Reconnect(const CreateInterfaceFn factory, const char* const pInterfaceName) = 0;
|
||||
|
||||
// This function must be called before init
|
||||
virtual bool SetStartupInfo(StartupInfo_t& info) = 0;
|
||||
|
@ -57,12 +57,12 @@ public:
|
||||
virtual ~IAppSystem() = 0; // Prepended on each class derived class in assembly.
|
||||
|
||||
// Here's where the app systems get to learn about each other
|
||||
virtual bool Connect(CreateInterfaceFn factory) = 0;
|
||||
virtual bool Connect(const CreateInterfaceFn factory) = 0;
|
||||
virtual void Disconnect() = 0;
|
||||
|
||||
// Here's where systems can access other interfaces implemented by this object
|
||||
// Returns NULL if it doesn't implement the requested interface
|
||||
virtual void* QueryInterface(const char* pInterfaceName) = 0;
|
||||
virtual void* QueryInterface(const char* const pInterfaceName) = 0;
|
||||
|
||||
// Init, shutdown
|
||||
virtual InitReturnVal_t Init() = 0;
|
||||
@ -75,7 +75,7 @@ public:
|
||||
virtual AppSystemTier_t GetTier() = 0;
|
||||
|
||||
// Reconnect to a particular interface
|
||||
virtual void Reconnect(CreateInterfaceFn factory, const char* pInterfaceName) = 0;
|
||||
virtual void Reconnect(const CreateInterfaceFn factory, const char* const pInterfaceName) = 0;
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -88,12 +88,12 @@ public:
|
||||
virtual ~CBaseAppSystem() = 0; // Prepended on each class derived class in assembly.
|
||||
|
||||
// Here's where the app systems get to learn about each other
|
||||
virtual bool Connect(CreateInterfaceFn factory) = 0;
|
||||
virtual bool Connect(const CreateInterfaceFn factory) = 0;
|
||||
virtual void Disconnect() = 0;
|
||||
|
||||
// Here's where systems can access other interfaces implemented by this object
|
||||
// Returns NULL if it doesn't implement the requested interface
|
||||
virtual void* QueryInterface(const char* pInterfaceName) = 0;
|
||||
virtual void* QueryInterface(const char* const pInterfaceName) = 0;
|
||||
|
||||
// Init, shutdown
|
||||
virtual InitReturnVal_t Init() = 0;
|
||||
@ -106,7 +106,15 @@ public:
|
||||
virtual AppSystemTier_t GetTier() = 0;
|
||||
|
||||
// Reconnect to a particular interface
|
||||
virtual void Reconnect(CreateInterfaceFn factory, const char* pInterfaceName) = 0;
|
||||
virtual void Reconnect(const CreateInterfaceFn factory, const char* const pInterfaceName) = 0;
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Helper implementation of an IAppSystem for tier0
|
||||
//-----------------------------------------------------------------------------
|
||||
template< class IInterface >
|
||||
class CTier0AppSystem : public CBaseAppSystem< IInterface >
|
||||
{
|
||||
};
|
||||
|
||||
#endif // IAPPSYSTEM_H
|
82
r5dev/public/tier0/platwindow.h
Normal file
82
r5dev/public/tier0/platwindow.h
Normal file
@ -0,0 +1,82 @@
|
||||
//===== Copyright <20> 1996-2009, Valve Corporation, All rights reserved. ======//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//
|
||||
//===========================================================================//
|
||||
|
||||
#ifndef PLATWINDOW_H
|
||||
#define PLATWINDOW_H
|
||||
|
||||
#ifdef COMPILER_MSVC32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "tier0/platform.h"
|
||||
#include "tier0/basetypes.h"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Window handle
|
||||
//-----------------------------------------------------------------------------
|
||||
DECLARE_POINTER_HANDLE( PlatWindow_t );
|
||||
#define PLAT_WINDOW_INVALID ( (PlatWindow_t)0 )
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Window creation
|
||||
//-----------------------------------------------------------------------------
|
||||
enum WindowCreateFlags_t
|
||||
{
|
||||
WINDOW_CREATE_FULLSCREEN = 0x1,
|
||||
WINDOW_CREATE_RESIZING = 0x2,
|
||||
|
||||
};
|
||||
|
||||
PLATFORM_INTERFACE PlatWindow_t Plat_CreateWindow( void *hInstance, const char *pTitle, int nWidth, int nHeight, int nFlags );
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Window title
|
||||
//-----------------------------------------------------------------------------
|
||||
PLATFORM_INTERFACE void Plat_SetWindowTitle( PlatWindow_t hWindow, const char *pTitle );
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Window movement
|
||||
//-----------------------------------------------------------------------------
|
||||
PLATFORM_INTERFACE void Plat_SetWindowPos( PlatWindow_t hWindow, int x, int y );
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Gets the desktop resolution
|
||||
//-----------------------------------------------------------------------------
|
||||
PLATFORM_INTERFACE void Plat_GetDesktopResolution( int *pWidth, int *pHeight );
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Gets a window size
|
||||
//-----------------------------------------------------------------------------
|
||||
PLATFORM_INTERFACE void Plat_GetWindowClientSize( PlatWindow_t hWindow, int *pWidth, int *pHeight );
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Is the window minimized?
|
||||
//-----------------------------------------------------------------------------
|
||||
PLATFORM_INTERFACE bool Plat_IsWindowMinimized( PlatWindow_t hWindow );
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Gets the shell window in a console app
|
||||
//-----------------------------------------------------------------------------
|
||||
PLATFORM_INTERFACE PlatWindow_t Plat_GetShellWindow( );
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Convert window -> Screen coordinates and back
|
||||
//-----------------------------------------------------------------------------
|
||||
PLATFORM_INTERFACE void Plat_WindowToScreenCoords( PlatWindow_t hWnd, int &x, int &y );
|
||||
PLATFORM_INTERFACE void Plat_ScreenToWindowCoords( PlatWindow_t hWnd, int &x, int &y );
|
||||
|
||||
|
||||
#endif // PLATWINDOW_H
|
25
r5dev/public/tier1/tier1.h
Normal file
25
r5dev/public/tier1/tier1.h
Normal file
@ -0,0 +1,25 @@
|
||||
//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
|
||||
//
|
||||
// Purpose: A higher level link library for general use in the game and tools.
|
||||
//
|
||||
//===========================================================================//
|
||||
#ifndef TIER1_H
|
||||
#define TIER1_H
|
||||
#include "appframework/IAppSystem.h"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Helper empty implementation of an IAppSystem for tier2 libraries
|
||||
//-----------------------------------------------------------------------------
|
||||
template< class IInterface, int ConVarFlag = 0 >
|
||||
class CTier1AppSystem : public CTier0AppSystem< IInterface >
|
||||
{
|
||||
virtual bool Connect( const CreateInterfaceFn factory ) = 0;
|
||||
virtual void Disconnect( ) = 0;
|
||||
virtual void* QueryInterface( const char* const pInterfaceName ) = 0;
|
||||
virtual InitReturnVal_t Init( ) = 0;
|
||||
virtual void Shutdown( ) = 0;
|
||||
virtual AppSystemTier_t GetTier( ) = 0;
|
||||
virtual void Reconnect( const CreateInterfaceFn factory, const char* const pInterfaceName ) = 0;
|
||||
};
|
||||
|
||||
#endif // TIER1_H
|
@ -81,6 +81,6 @@ class VFactory : public IDetour
|
||||
.FollowNearCallSelf().FindPatternSelf("48 8B 1D", CMemory::Direction::DOWN).ResolveRelativeAddressSelf(0x3, 0x7).RCast<InterfaceReg**>();
|
||||
}
|
||||
virtual void GetCon(void) const { }
|
||||
virtual void Detour(const bool bAttach) const { }
|
||||
virtual void Detour(const bool /*bAttach*/) const { }
|
||||
};
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
Loading…
x
Reference in New Issue
Block a user