From 7e3f812a97dd2df2bf14ca4899ec082aee7a6338 Mon Sep 17 00:00:00 2001 From: Kawe Mazidjatari <48657826+Mauler125@users.noreply.github.com> Date: Sun, 27 Aug 2023 00:29:31 +0200 Subject: [PATCH] Rename fields These are vtable pointers. --- r5dev/game/server/baseanimating.h | 2 +- r5dev/game/server/baseanimatingoverlay.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/r5dev/game/server/baseanimating.h b/r5dev/game/server/baseanimating.h index 044426a3..00eb11c4 100644 --- a/r5dev/game/server/baseanimating.h +++ b/r5dev/game/server/baseanimating.h @@ -26,7 +26,7 @@ public: float GetModelScale() const { return m_flModelScale; } protected: - char gap_b04[8]; // Aligns properly in IDA and generated code after setting from 12 to 8. + void* __vftable; bool m_markedForServerInterpolation; bool m_animRemoveFromServerInterpolationNextFrame; char gap_b12[2]; diff --git a/r5dev/game/server/baseanimatingoverlay.h b/r5dev/game/server/baseanimatingoverlay.h index 7ac4c558..b5e492ea 100644 --- a/r5dev/game/server/baseanimatingoverlay.h +++ b/r5dev/game/server/baseanimatingoverlay.h @@ -14,7 +14,7 @@ class CBaseAnimatingOverlay : public CBaseAnimating { - char gap_11E4[8]; // Redundant??? + void* __vftable; int m_maxOverlays; char gap_11f4[4]; CAnimationLayer m_AnimOverlay;