From 813637469367bbd2859d5793028a81d4b3b21dcb Mon Sep 17 00:00:00 2001 From: Amos Date: Sun, 13 Aug 2023 20:20:01 +0200 Subject: [PATCH] Make inline Make inline. --- r5dev/game/server/networkproperty.cpp | 5 ----- r5dev/game/server/networkproperty.h | 2 +- 2 files changed, 1 insertion(+), 6 deletions(-) diff --git a/r5dev/game/server/networkproperty.cpp b/r5dev/game/server/networkproperty.cpp index 1bf9d6d0..528c06d6 100644 --- a/r5dev/game/server/networkproperty.cpp +++ b/r5dev/game/server/networkproperty.cpp @@ -9,8 +9,3 @@ #include "public/basehandle.h" #include "baseentity.h" #include "networkproperty.h" - -edict_t CServerNetworkProperty::GetEdict(void) const -{ - return m_edict; -} diff --git a/r5dev/game/server/networkproperty.h b/r5dev/game/server/networkproperty.h index 5ee5c7d5..ba11e949 100644 --- a/r5dev/game/server/networkproperty.h +++ b/r5dev/game/server/networkproperty.h @@ -19,7 +19,7 @@ class CServerNetworkProperty : IServerNetworkable { public: - edict_t GetEdict() const; + inline edict_t GetEdict(void) const { return m_edict; } private: CBaseEntity* m_pOuter;