From 824b5098b3e829dbe336a536f566e163162ad664 Mon Sep 17 00:00:00 2001 From: Kawe Mazidjatari <48657826+Mauler125@users.noreply.github.com> Date: Fri, 12 Apr 2024 01:20:48 +0200 Subject: [PATCH] Game: add CBaseEntity::GetFlags() and FL_FAKECLIENT constant --- r5dev/game/server/baseentity.h | 2 ++ r5dev/public/const.h | 2 ++ 2 files changed, 4 insertions(+) diff --git a/r5dev/game/server/baseentity.h b/r5dev/game/server/baseentity.h index 88cd720e..950e8748 100644 --- a/r5dev/game/server/baseentity.h +++ b/r5dev/game/server/baseentity.h @@ -56,6 +56,8 @@ public: inline edict_t GetEdict(void) { return NetworkProp()->GetEdict(); } inline string_t GetEntityName(void) const { return m_iName; } + inline int GetFlags(void) const { return m_fFlags; } + protected: CBaseHandle m_RefEHandle; char gap_c[4]; diff --git a/r5dev/public/const.h b/r5dev/public/const.h index 5709c447..ebca76a7 100644 --- a/r5dev/public/const.h +++ b/r5dev/public/const.h @@ -26,6 +26,8 @@ #define FIXANGLE_ABSOLUTE 1 #define FIXANGLE_RELATIVE 2 +#define FL_FAKECLIENT (1<<7) // Fake client, simulated server side; don't send network messages to them + enum RenderMode_t { kRenderNormal = 0, // src