Fix client.dll compile errors.

This commit is contained in:
Kawe Mazidjatari 2022-09-01 01:32:32 +02:00
parent 9fe2c2d798
commit 83ce041b65
3 changed files with 10 additions and 2 deletions

View File

@ -41,7 +41,9 @@
#include "client/vengineclient_impl.h"
#endif // DEDICATED
#include "networksystem/pylon.h"
#ifndef CLIENT_DLL
#include "networksystem/bansystem.h"
#endif // !CLIENT_DLL
#include "networksystem/listmanager.h"
#include "public/edict.h"
#ifndef CLIENT_DLL
@ -182,7 +184,9 @@ FORCEINLINE void CHostState::Init(void)
FORCEINLINE void CHostState::Setup(void)
{
g_pHostState->LoadConfig();
#ifndef CLIENT_DLL
g_pBanSystem->Load();
#endif // !CLIENT_DLL
g_pConVar->PurgeHostNames();
net_usesocketsforloopback->SetValue(1);

View File

@ -392,7 +392,9 @@ void ConCommand::InitShipped(void)
#endif // !DEDICATED
help->m_fnCommandCallback = CVHelp_f;
#ifndef CLIENT_DLL
changelevel->m_fnCommandCallback = Host_Changelevel_f;
#endif // !CLIENT_DLL
convar_list->m_fnCommandCallback = CVList_f;
convar_differences->m_fnCommandCallback = CVDiff_f;
convar_findByFlags->m_fnCommandCallback = CVFlag_f;

View File

@ -19,6 +19,9 @@
#include "engine/net.h"
#include "engine/host_cmd.h"
#include "engine/host_state.h"
#ifndef CLIENT_DLL
#include "engine/server/server.h"
#endif // !CLIENT_DLL
#ifndef DEDICATED
#include "client/cdll_engine_int.h"
#endif // !DEDICATED
@ -28,6 +31,7 @@
#include "filesystem/filesystem.h"
#include "vpklib/packedstore.h"
#include "squirrel/sqscript.h"
#include "ebisusdk/EbisuSDK.h"
#ifndef DEDICATED
#include "gameui/IBrowser.h"
#include "gameui/IConsole.h"
@ -47,8 +51,6 @@
#ifndef DEDICATED
#include "game/client/view.h"
#endif // !DEDICATED
#include <ebisusdk/EbisuSDK.h>
#include <engine/server/server.h>
/*