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GameUI: enforce consistency in file
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@ -1113,7 +1113,9 @@ int CConsole::TextEditCallbackStub(ImGuiInputTextCallbackData* iData)
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void CConsole::AddLog(const char* const text, const ImU32 color)
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{
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if (!ImguiSystem()->IsEnabled())
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{
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return;
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}
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AUTO_LOCK(m_colorTextLoggerMutex);
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