GameUI: enforce consistency in file

This commit is contained in:
Kawe Mazidjatari 2024-11-23 01:01:45 +01:00
parent 6f534e9811
commit 8c7bb52673

View File

@ -1113,7 +1113,9 @@ int CConsole::TextEditCallbackStub(ImGuiInputTextCallbackData* iData)
void CConsole::AddLog(const char* const text, const ImU32 color)
{
if (!ImguiSystem()->IsEnabled())
{
return;
}
AUTO_LOCK(m_colorTextLoggerMutex);