Load STBSP file specified in prereq file

The game now loads a override STBSP file for the BSP if field 'stbsp' in level prereq settings is populated.
This commit is contained in:
Amos
2022-03-02 01:16:35 +01:00
parent fa8c9be8cc
commit 8e1953cc8d
15 changed files with 144 additions and 58 deletions

View File

@@ -56,6 +56,7 @@
<ClCompile Include="..\game\server\gameinterface.cpp" />
<ClCompile Include="..\inputsystem\inputsystem.cpp" />
<ClCompile Include="..\launcher\IApplication.cpp" />
<ClCompile Include="..\materialsystem\materialsystem.cpp" />
<ClCompile Include="..\mathlib\adler32.cpp" />
<ClCompile Include="..\mathlib\bits.cpp" />
<ClCompile Include="..\mathlib\crc32.cpp" />
@@ -131,6 +132,7 @@
<ClInclude Include="..\engine\cmodel_bsp.h" />
<ClInclude Include="..\engine\common.h" />
<ClInclude Include="..\engine\debugoverlay.h" />
<ClInclude Include="..\engine\gl_matsysiface.h" />
<ClInclude Include="..\engine\gl_screen.h" />
<ClInclude Include="..\engine\host_cmd.h" />
<ClInclude Include="..\engine\host_state.h" />