Set C language standard to 'Default'

This commit is contained in:
Kawe Mazidjatari 2023-03-19 11:57:07 +01:00
parent b33fa424b5
commit 8e518ad2c6
3 changed files with 9 additions and 9 deletions

View File

@ -629,7 +629,7 @@
<DisableSpecificWarnings>
</DisableSpecificWarnings>
<LanguageStandard>stdcpp17</LanguageStandard>
<LanguageStandard_C>stdc17</LanguageStandard_C>
<LanguageStandard_C>Default</LanguageStandard_C>
<AdditionalOptions>/D GAMESDK /D SPDLOG_COMPILED_LIB /D CLIENT_DLL /D _CRT_SECURE_NO_WARNINGS /D CURL_STATICLIB %(AdditionalOptions)</AdditionalOptions>
<AdditionalIncludeDirectories>$(ProjectDir)..\;$(ProjectDir)..\thirdparty\</AdditionalIncludeDirectories>
<FloatingPointModel>Fast</FloatingPointModel>
@ -667,7 +667,7 @@
<OmitFramePointers>false</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<LanguageStandard_C>stdc17</LanguageStandard_C>
<LanguageStandard_C>Default</LanguageStandard_C>
<LanguageStandard>stdcpp17</LanguageStandard>
<StringPooling>true</StringPooling>
<CreateHotpatchableImage>
@ -713,7 +713,7 @@
<OmitFramePointers>false</OmitFramePointers>
<EnableFiberSafeOptimizations>false</EnableFiberSafeOptimizations>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<LanguageStandard_C>stdc17</LanguageStandard_C>
<LanguageStandard_C>Default</LanguageStandard_C>
<LanguageStandard>stdcpp17</LanguageStandard>
<StringPooling>true</StringPooling>
<CreateHotpatchableImage>

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@ -91,7 +91,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>core\stdafx.h</PrecompiledHeaderFile>
<LanguageStandard>stdcpp17</LanguageStandard>
<LanguageStandard_C>stdc17</LanguageStandard_C>
<LanguageStandard_C>Default</LanguageStandard_C>
<AdditionalIncludeDirectories>$(ProjectDir)..\;$(ProjectDir)..\thirdparty\;$(ProjectDir)..\thirdparty\recast\</AdditionalIncludeDirectories>
<FloatingPointModel>Fast</FloatingPointModel>
</ClCompile>
@ -125,7 +125,7 @@
<LanguageStandard>stdcpp17</LanguageStandard>
<StringPooling>true</StringPooling>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<LanguageStandard_C>stdc17</LanguageStandard_C>
<LanguageStandard_C>Default</LanguageStandard_C>
<OmitFramePointers>false</OmitFramePointers>
<AdditionalIncludeDirectories>$(ProjectDir)..\;$(ProjectDir)..\thirdparty\;$(ProjectDir)..\thirdparty\recast\</AdditionalIncludeDirectories>
<FloatingPointModel>Fast</FloatingPointModel>
@ -163,7 +163,7 @@
<LanguageStandard>stdcpp17</LanguageStandard>
<StringPooling>true</StringPooling>
<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
<LanguageStandard_C>stdc17</LanguageStandard_C>
<LanguageStandard_C>Default</LanguageStandard_C>
<OmitFramePointers>false</OmitFramePointers>
<AdditionalIncludeDirectories>$(ProjectDir)..\;$(ProjectDir)..\thirdparty\;$(ProjectDir)..\thirdparty\recast\</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>

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@ -683,7 +683,7 @@
<DisableSpecificWarnings>
</DisableSpecificWarnings>
<LanguageStandard>stdcpp17</LanguageStandard>
<LanguageStandard_C>stdc17</LanguageStandard_C>
<LanguageStandard_C>Default</LanguageStandard_C>
<AdditionalOptions>/D GAMESDK /D SPDLOG_COMPILED_LIB /D _CRT_SECURE_NO_WARNINGS /D CURL_STATICLIB %(AdditionalOptions)</AdditionalOptions>
<AdditionalIncludeDirectories>$(ProjectDir)..\;$(ProjectDir)..\thirdparty\;$(ProjectDir)..\thirdparty\recast\</AdditionalIncludeDirectories>
<FloatingPointModel>Fast</FloatingPointModel>
@ -721,7 +721,7 @@
<OmitFramePointers>false</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<LanguageStandard_C>stdc17</LanguageStandard_C>
<LanguageStandard_C>Default</LanguageStandard_C>
<LanguageStandard>stdcpp17</LanguageStandard>
<StringPooling>true</StringPooling>
<CreateHotpatchableImage>
@ -767,7 +767,7 @@
<OmitFramePointers>false</OmitFramePointers>
<EnableFiberSafeOptimizations>false</EnableFiberSafeOptimizations>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<LanguageStandard_C>stdc17</LanguageStandard_C>
<LanguageStandard_C>Default</LanguageStandard_C>
<LanguageStandard>stdcpp17</LanguageStandard>
<StringPooling>true</StringPooling>
<CreateHotpatchableImage>