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Set C language standard to 'Default'
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parent
b33fa424b5
commit
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@ -629,7 +629,7 @@
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<DisableSpecificWarnings>
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</DisableSpecificWarnings>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<LanguageStandard_C>stdc17</LanguageStandard_C>
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<LanguageStandard_C>Default</LanguageStandard_C>
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<AdditionalOptions>/D GAMESDK /D SPDLOG_COMPILED_LIB /D CLIENT_DLL /D _CRT_SECURE_NO_WARNINGS /D CURL_STATICLIB %(AdditionalOptions)</AdditionalOptions>
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<AdditionalIncludeDirectories>$(ProjectDir)..\;$(ProjectDir)..\thirdparty\</AdditionalIncludeDirectories>
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<FloatingPointModel>Fast</FloatingPointModel>
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@ -667,7 +667,7 @@
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<OmitFramePointers>false</OmitFramePointers>
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<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<LanguageStandard_C>stdc17</LanguageStandard_C>
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<LanguageStandard_C>Default</LanguageStandard_C>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<StringPooling>true</StringPooling>
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<CreateHotpatchableImage>
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@ -713,7 +713,7 @@
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<OmitFramePointers>false</OmitFramePointers>
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<EnableFiberSafeOptimizations>false</EnableFiberSafeOptimizations>
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<InlineFunctionExpansion>Default</InlineFunctionExpansion>
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<LanguageStandard_C>stdc17</LanguageStandard_C>
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<LanguageStandard_C>Default</LanguageStandard_C>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<StringPooling>true</StringPooling>
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<CreateHotpatchableImage>
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@ -91,7 +91,7 @@
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>core\stdafx.h</PrecompiledHeaderFile>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<LanguageStandard_C>stdc17</LanguageStandard_C>
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<LanguageStandard_C>Default</LanguageStandard_C>
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<AdditionalIncludeDirectories>$(ProjectDir)..\;$(ProjectDir)..\thirdparty\;$(ProjectDir)..\thirdparty\recast\</AdditionalIncludeDirectories>
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<FloatingPointModel>Fast</FloatingPointModel>
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</ClCompile>
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@ -125,7 +125,7 @@
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<LanguageStandard>stdcpp17</LanguageStandard>
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<StringPooling>true</StringPooling>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<LanguageStandard_C>stdc17</LanguageStandard_C>
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<LanguageStandard_C>Default</LanguageStandard_C>
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<OmitFramePointers>false</OmitFramePointers>
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<AdditionalIncludeDirectories>$(ProjectDir)..\;$(ProjectDir)..\thirdparty\;$(ProjectDir)..\thirdparty\recast\</AdditionalIncludeDirectories>
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<FloatingPointModel>Fast</FloatingPointModel>
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@ -163,7 +163,7 @@
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<LanguageStandard>stdcpp17</LanguageStandard>
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<StringPooling>true</StringPooling>
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<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
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<LanguageStandard_C>stdc17</LanguageStandard_C>
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<LanguageStandard_C>Default</LanguageStandard_C>
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<OmitFramePointers>false</OmitFramePointers>
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<AdditionalIncludeDirectories>$(ProjectDir)..\;$(ProjectDir)..\thirdparty\;$(ProjectDir)..\thirdparty\recast\</AdditionalIncludeDirectories>
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<Optimization>Full</Optimization>
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@ -683,7 +683,7 @@
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<DisableSpecificWarnings>
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</DisableSpecificWarnings>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<LanguageStandard_C>stdc17</LanguageStandard_C>
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<LanguageStandard_C>Default</LanguageStandard_C>
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<AdditionalOptions>/D GAMESDK /D SPDLOG_COMPILED_LIB /D _CRT_SECURE_NO_WARNINGS /D CURL_STATICLIB %(AdditionalOptions)</AdditionalOptions>
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<AdditionalIncludeDirectories>$(ProjectDir)..\;$(ProjectDir)..\thirdparty\;$(ProjectDir)..\thirdparty\recast\</AdditionalIncludeDirectories>
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<FloatingPointModel>Fast</FloatingPointModel>
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@ -721,7 +721,7 @@
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<OmitFramePointers>false</OmitFramePointers>
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<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<LanguageStandard_C>stdc17</LanguageStandard_C>
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<LanguageStandard_C>Default</LanguageStandard_C>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<StringPooling>true</StringPooling>
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<CreateHotpatchableImage>
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@ -767,7 +767,7 @@
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<OmitFramePointers>false</OmitFramePointers>
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<EnableFiberSafeOptimizations>false</EnableFiberSafeOptimizations>
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<InlineFunctionExpansion>Default</InlineFunctionExpansion>
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<LanguageStandard_C>stdc17</LanguageStandard_C>
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<LanguageStandard_C>Default</LanguageStandard_C>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<StringPooling>true</StringPooling>
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<CreateHotpatchableImage>
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