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Update README.md
Improve formatting.
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@ -37,8 +37,7 @@ Launch parameters can be added to the `startup_*.cfg` files,<br />
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which are located in `<gamedir>\platform\cfg\startup_*.cfg`.
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## Note [IMPORTANT]
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This is not a cheat or hack; attempting to use the SDK on the live version of the game could result in a permanent account ban.<br />
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The supported game versions are:
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This is not a cheat or hack; attempting to use the SDK on the live version of the game could result in a permanent account ban.<br /> The supported game versions are:
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* S3 `R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM`.
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@ -47,9 +46,9 @@ When you host game servers on the Server Browser (Pylon) you will stream your IP
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which will be stored there until you stop hosting the server; this is needed so other people can connect to your server.
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There is a checkbox in the Server Browser called `Server Visibility` that defaults to `Offline`.
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- `Offline`: No data is broadcasted to the Pylon master server; you are playing offline.
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- `Hidden`: Your server will be broadcasted to the Pylon master server, but could only be joined using a private token.
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- `Online`: Your server will be broadcasted to the Pylon master server, and could be joined from the public list.
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- `Offline`: No data is broadcasted to the master server; you are playing offline.
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- `Hidden`: Your server will be broadcasted to the master server, but could only be joined using a private token.
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- `Online`: Your server will be broadcasted to the master server, and could be joined from the public list.
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Alternatively, you can host game servers without the use of our master server. You can grant people access to your game server
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by sharing the IP address and port manually. The client can connect using the `connect` command. The usage of the `connect`
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