mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
VPhysics: add vcollide structure
This commit is contained in:
parent
4df2c83247
commit
96a3bb259c
26
src/public/vphysics/vcollide.h
Normal file
26
src/public/vphysics/vcollide.h
Normal file
@ -0,0 +1,26 @@
|
||||
//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//===========================================================================//
|
||||
|
||||
#ifndef VCOLLIDE_H
|
||||
#define VCOLLIDE_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
class CPhysCollide;
|
||||
|
||||
struct vcollide_t
|
||||
{
|
||||
unsigned short solidCount; // TODO: count num bits
|
||||
unsigned short descSize;
|
||||
// VPhysicsSolids
|
||||
CPhysCollide** solids;
|
||||
char* pKeyValues;
|
||||
void* pUserData;
|
||||
};
|
||||
|
||||
#endif // VCOLLIDE_H
|
@ -10,6 +10,7 @@ add_sources( SOURCE_GROUP "Private"
|
||||
)
|
||||
|
||||
add_sources( SOURCE_GROUP "Public"
|
||||
"${ENGINE_SOURCE_DIR}/public/vphysics/vcollide.h"
|
||||
"${ENGINE_SOURCE_DIR}/public/trace.h"
|
||||
"${ENGINE_SOURCE_DIR}/public/gametrace.h"
|
||||
"${ENGINE_SOURCE_DIR}/public/cmodel.h"
|
||||
|
Loading…
x
Reference in New Issue
Block a user