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Improve suggest reset logic
* Fixed redundant call (every frame) to 'ResetAutoComplete()' if the list was empty while having text in the buffer. * 'ResetAutoComplete()' also resets 'm_bCanAutoComplete' now.
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@ -509,7 +509,6 @@ bool CConsole::AutoComplete(void)
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if (m_bSuggestActive)
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{
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ClearAutoComplete();
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m_bCanAutoComplete = false;
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}
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return false;
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}
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@ -524,8 +523,6 @@ bool CConsole::AutoComplete(void)
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else if (m_bCanAutoComplete) // Command completion callback.
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{
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ClearAutoComplete();
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m_bCanAutoComplete = false;
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string svCommand;
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for (size_t i = 0; i < sizeof(m_szInputBuf); i++)
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@ -562,9 +559,6 @@ bool CConsole::AutoComplete(void)
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if (m_vSuggest.empty())
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{
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ResetAutoComplete();
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m_bCanAutoComplete = false;
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return false;
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}
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@ -577,6 +571,7 @@ bool CConsole::AutoComplete(void)
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//-----------------------------------------------------------------------------
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void CConsole::ResetAutoComplete(void)
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{
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m_bCanAutoComplete = false;
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m_bSuggestActive = false;
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m_bSuggestMoved = true;
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m_nSuggestPos = PositionMode_t::kPark;
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@ -598,7 +593,6 @@ void CConsole::ClearAutoComplete(void)
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void CConsole::FindFromPartial(void)
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{
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ClearAutoComplete();
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m_bCanAutoComplete = false;
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ICvar::Iterator iter(g_pCVar);
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for (iter.SetFirst(); iter.IsValid(); iter.Next())
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@ -981,7 +975,6 @@ int CConsole::TextEditCallback(ImGuiInputTextCallbackData* iData)
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if (m_bModifyInput) // User entered a value in the input field.
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{
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iData->DeleteChars(0, m_nInputTextLen);
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m_bSuggestActive = false;
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if (!m_svInputConVar.empty()) // User selected a ConVar from the suggestion window, copy it to the buffer.
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{
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@ -1031,7 +1024,7 @@ int CConsole::TextEditCallback(ImGuiInputTextCallbackData* iData)
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}
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else // Reset state and enable history scrolling when buffer is empty.
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{
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m_bCanAutoComplete = false;
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ClearAutoComplete();
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}
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break;
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