Use actual pakLoadApi pointer

Actual pakLoadApi pointer used internally.
This commit is contained in:
Kawe Mazidjatari 2023-09-08 23:52:00 +02:00
parent f0bbc7dbf0
commit 9cfc2b4b6a
6 changed files with 86 additions and 46 deletions

View File

@ -384,7 +384,7 @@ Pak_RequestLoad_f
*/
void Pak_RequestLoad_f(const CCommand& args)
{
g_pakLoadApi->LoadAsync(args.Arg(1));
g_pakLoadApi->LoadAsync(args.Arg(1), AlignedMemAlloc(), NULL, 0);
}
@ -431,7 +431,7 @@ void Pak_Swap_f(const CCommand& args)
while (pakInfo->m_nStatus != RPakStatus_t::PAK_STATUS_FREED) // Wait till this slot gets free'd.
std::this_thread::sleep_for(std::chrono::seconds(1));
g_pakLoadApi->LoadAsync(pakName.c_str());
g_pakLoadApi->LoadAsync(pakName.c_str(), AlignedMemAlloc(), NULL, 0);
}
catch (const std::exception& e)
{

View File

@ -387,5 +387,5 @@ void RuntimePtc_Init() /* .TEXT */
#endif
};
p_CPakFile_OpenFileOffset.Patch(starPakOpenFile);
p_Pak_OpenFileOffset.Patch(starPakOpenFile);
}

View File

@ -22,7 +22,7 @@ InitReturnVal_t CMaterialSystem::Init(CMaterialSystem* thisptr)
#ifdef MATERIALSYSTEM_NODX
// Only load the 'startup.rpak' file, as 'common_early.rpak' has assets
// that references assets in 'startup.rpak'.
RPakHandle_t pakHandle = g_pakLoadApi->LoadAsync("startup.rpak", AlignedMemAlloc(), 5);
RPakHandle_t pakHandle = g_pakLoadApi->LoadAsync("startup.rpak", AlignedMemAlloc(), 5, 0);
g_pakLoadApi->WaitAsync(pakHandle);
// Trick: return INIT_FAILED to disable the loading of hardware

View File

@ -24,7 +24,7 @@ CUtlVector<RPakHandle_t> g_vLoadedPakHandle;
// bUnk -
// Output : pak file handle on success, INVALID_PAK_HANDLE on failure
//-----------------------------------------------------------------------------
RPakHandle_t CPakFile::LoadAsync(const char* szPakFileName, CAlignedMemAlloc* pMalloc, int nIdx, bool bUnk)
RPakHandle_t Pak_LoadAsync(const char* szPakFileName, CAlignedMemAlloc* pMalloc, int nIdx, bool bUnk)
{
RPakHandle_t pakHandle = INVALID_PAK_HANDLE;
@ -37,7 +37,7 @@ RPakHandle_t CPakFile::LoadAsync(const char* szPakFileName, CAlignedMemAlloc* pM
if (FileExists(pakOverridePath.Get()) || FileExists(pakBasePath.Get()))
{
Msg(eDLL_T::RTECH, "Loading pak file: '%s'\n", szPakFileName);
pakHandle = CPakFile_LoadAsync(szPakFileName, pMalloc, nIdx, bUnk);
pakHandle = v_Pak_LoadAsync(szPakFileName, pMalloc, nIdx, bUnk);
if (pakHandle == INVALID_PAK_HANDLE)
{
@ -56,7 +56,7 @@ RPakHandle_t CPakFile::LoadAsync(const char* szPakFileName, CAlignedMemAlloc* pM
// Purpose: unloads loaded pak files
// Input : handle -
//-----------------------------------------------------------------------------
void CPakFile::UnloadPak(RPakHandle_t handle)
void Pak_UnloadPak(RPakHandle_t handle)
{
RPakLoadedInfo_t* pakInfo = g_pRTech->GetPakLoadedInfo(handle);
@ -68,20 +68,20 @@ void CPakFile::UnloadPak(RPakHandle_t handle)
s_bBasePaksInitialized = false;
}
CPakFile_UnloadPak(handle);
v_Pak_UnloadPak(handle);
}
void V_RTechGame::Attach() const
{
DetourAttach(&CPakFile_LoadAsync, &CPakFile::LoadAsync);
DetourAttach(&CPakFile_UnloadPak, &CPakFile::UnloadPak);
DetourAttach(&v_Pak_LoadAsync, &Pak_LoadAsync);
DetourAttach(&v_Pak_UnloadPak, &Pak_UnloadPak);
}
void V_RTechGame::Detach() const
{
DetourDetach(&CPakFile_LoadAsync, &CPakFile::LoadAsync);
DetourDetach(&CPakFile_UnloadPak, &CPakFile::UnloadPak);
DetourDetach(&v_Pak_LoadAsync, &Pak_LoadAsync);
DetourDetach(&v_Pak_UnloadPak, &Pak_UnloadPak);
}
// Symbols taken from R2 dll's.
CPakFile* g_pakLoadApi = new CPakFile();
PakLoadFuncs_t* g_pakLoadApi = nullptr;

View File

@ -1,31 +1,67 @@
#pragma once
#include "tier0/tslist.h"
#include "launcher/launcher.h"
#include "public/rtech/ipakfile.h"
/* ==== RTECH_GAME ====================================================================================================================================================== */
inline CMemory p_CPakFile_LoadAsync;
inline RPakHandle_t(*CPakFile_LoadAsync)(const char* szPakFileName, CAlignedMemAlloc* pMalloc, int nIdx, bool bUnk);
inline CMemory p_Pak_LoadAsync;
inline RPakHandle_t(*v_Pak_LoadAsync)(const char* szPakFileName, CAlignedMemAlloc* pMalloc, int nIdx, bool bUnk);
inline CMemory p_CPakFile_WaitAsync;
inline RPakStatus_t(*CPakFile_WaitAsync)(RPakHandle_t handle, void* pFinishCallback);
inline CMemory p_Pak_WaitAsync;
inline RPakStatus_t(*v_Pak_WaitAsync)(RPakHandle_t handle, void* pFinishCallback);
inline CMemory p_CPakFile_LoadPak;
inline unsigned int (*CPakFile_LoadPak)(void* thisptr, void* a2, uint64_t a3);
inline CMemory p_Pak_LoadPak;
inline unsigned int (*v_Pak_LoadPak)(void* thisptr, void* a2, uint64_t a3);
inline CMemory p_CPakFile_UnloadPak;
inline void(*CPakFile_UnloadPak)(RPakHandle_t handle);
inline CMemory p_Pak_UnloadPak;
inline void(*v_Pak_UnloadPak)(RPakHandle_t handle);
inline CMemory p_CPakFile_OpenFileOffset; // Offset to inlined 'CPakFile::LoadPak_OpenFile'.
inline CMemory p_Pak_OpenFileOffset; // Offset to inlined 'Pak_OpenFile'.
class CPakFile
inline RPakStatus_t WaitAsync(RPakHandle_t handle, void* pFinishCallback = nullptr) { return v_Pak_WaitAsync(handle, pFinishCallback); }
typedef struct PakLoadFuncs_s
{
public:
static RPakHandle_t LoadAsync(const char* szPakFileName, CAlignedMemAlloc* pMalloc = AlignedMemAlloc(), int nIdx = NULL, bool bUnk = false);
static inline RPakStatus_t WaitAsync(RPakHandle_t handle, void* pFinishCallback = nullptr) { return CPakFile_WaitAsync(handle, pFinishCallback); }
static void UnloadPak(RPakHandle_t handle);
};
void* LoadPatches;
void* RegisterAsset;
char unknown0[8];
RPakHandle_t (*LoadAsync)(const char* pakFileName, CAlignedMemAlloc* allocator, int nIdx, bool bUnk);
void* Func4;
void (*UnloadPak)(RPakHandle_t handle);
void* Func6;
char unknown2[16];
void* Func7;
void* Func8;
RPakStatus_t(*WaitAsync)(RPakHandle_t handle);
void* Func10;
void* Func11;
void* FindByGUID;
void* FindByName;
char unknown3[8];
void* Func14;
void* Func15;
void* Func16;
void* Func17;
void* Func18;
void* IncrementStreamingAssetCount;
void* DecrementStreamingAssetCount;
void* IsFullStreamingInstall;
char unknown4[48];
void* OpenFile;
void* CloseFile;
void* Func24;
void* Func25;
void* Func26;
void* QueueAsyncFileRead;
void* Func28;
void* Func29;
void* WaitForAsyncFileRead;
void* Func31;
void* Func32;
void* Func33;
} PakLoadFuncs_t;
extern CPakFile* g_pakLoadApi;
extern PakLoadFuncs_t* g_pakLoadApi;
extern CUtlVector<RPakHandle_t> g_vLoadedPakHandle;
///////////////////////////////////////////////////////////////////////////////
@ -33,30 +69,34 @@ class V_RTechGame : public IDetour
{
virtual void GetAdr(void) const
{
LogFunAdr("CPakFile::LoadAsync", p_CPakFile_LoadAsync.GetPtr());
LogFunAdr("CPakFile::WaitAsync", p_CPakFile_WaitAsync.GetPtr());
LogFunAdr("CPakFile::LoadPak", p_CPakFile_LoadPak.GetPtr());
LogFunAdr("CPakFile::UnloadPak", p_CPakFile_UnloadPak.GetPtr());
LogFunAdr("CPakFile::OpenFile", p_CPakFile_OpenFileOffset.GetPtr());
LogFunAdr("Pak_LoadAsync", p_Pak_LoadAsync.GetPtr());
LogFunAdr("Pak_WaitAsync", p_Pak_WaitAsync.GetPtr());
LogFunAdr("Pak_LoadPak", p_Pak_LoadPak.GetPtr());
LogFunAdr("Pak_UnloadPak", p_Pak_UnloadPak.GetPtr());
LogFunAdr("Pak_OpenFile", p_Pak_OpenFileOffset.GetPtr());
LogVarAdr("g_pakLoadApi", reinterpret_cast<uintptr_t>(g_pakLoadApi));
}
virtual void GetFun(void) const
{
p_CPakFile_LoadAsync = g_GameDll.FindPatternSIMD("E8 ?? ?? ?? ?? 89 03 8B 0B").FollowNearCallSelf();
CPakFile_LoadAsync = p_CPakFile_LoadAsync.RCast<RPakHandle_t(*)(const char*, CAlignedMemAlloc*, int, bool)>();
p_Pak_LoadAsync = g_GameDll.FindPatternSIMD("E8 ?? ?? ?? ?? 89 03 8B 0B").FollowNearCallSelf();
v_Pak_LoadAsync = p_Pak_LoadAsync.RCast<RPakHandle_t(*)(const char*, CAlignedMemAlloc*, int, bool)>();
p_CPakFile_WaitAsync = g_GameDll.FindPatternSIMD("40 53 55 48 83 EC 38 48 89 74 24 ??");
CPakFile_WaitAsync = p_CPakFile_WaitAsync.RCast<RPakStatus_t(*)(RPakHandle_t, void*)>();
p_Pak_WaitAsync = g_GameDll.FindPatternSIMD("40 53 55 48 83 EC 38 48 89 74 24 ??");
v_Pak_WaitAsync = p_Pak_WaitAsync.RCast<RPakStatus_t(*)(RPakHandle_t, void*)>();
p_CPakFile_LoadPak = g_GameDll.FindPatternSIMD("48 89 4C 24 ?? 56 41 55 48 81 EC ?? ?? ?? ?? 4C");
CPakFile_LoadPak = p_CPakFile_LoadPak.RCast<unsigned int (*)(void*, void*, uint64_t)>();
p_Pak_LoadPak = g_GameDll.FindPatternSIMD("48 89 4C 24 ?? 56 41 55 48 81 EC ?? ?? ?? ?? 4C");
v_Pak_LoadPak = p_Pak_LoadPak.RCast<unsigned int (*)(void*, void*, uint64_t)>();
p_CPakFile_UnloadPak = g_GameDll.FindPatternSIMD("E8 ?? ?? ?? ?? 85 FF 74 0C").FollowNearCallSelf();
CPakFile_UnloadPak = p_CPakFile_UnloadPak.RCast<void (*)(RPakHandle_t)>();
p_Pak_UnloadPak = g_GameDll.FindPatternSIMD("E8 ?? ?? ?? ?? 85 FF 74 0C").FollowNearCallSelf();
v_Pak_UnloadPak = p_Pak_UnloadPak.RCast<void (*)(RPakHandle_t)>();
}
virtual void GetVar(void) const
{
g_pakLoadApi = p_LauncherMain.Offset(0x800).FindPatternSelf("48 8D").ResolveRelativeAddressSelf(0x3, 0x7).RCast<PakLoadFuncs_t*>();
}
virtual void GetVar(void) const { }
virtual void GetCon(void) const
{
p_CPakFile_OpenFileOffset = g_GameDll.FindPatternSIMD("48 89 7C 24 30 C7 44 24 28 ?? ?? ?? 40");
p_Pak_OpenFileOffset = g_GameDll.FindPatternSIMD("48 89 7C 24 30 C7 44 24 28 ?? ?? ?? 40");
}
virtual void Attach(void) const;
virtual void Detach(void) const;

View File

@ -108,8 +108,8 @@ class V_RTechUtils : public IDetour
s_pFileHandles = p_StreamDB_Init.Offset(0x70).FindPatternSelf("4C 8D", CMemory::Direction::DOWN, 512, 1).ResolveRelativeAddress(0x3, 0x7).RCast<pFileHandleTracker_t*>();
s_pFileArrayMutex = p_StreamDB_Init.Offset(0x70).FindPatternSelf("48 8D 0D", CMemory::Direction::DOWN, 512, 1).ResolveRelativeAddress(0x3, 0x7).RCast<PSRWLOCK*>();
g_pLoadedPakInfo = p_CPakFile_UnloadPak.FindPattern("48 8D 05", CMemory::Direction::DOWN).ResolveRelativeAddressSelf(0x3, 0x7).RCast<RPakLoadedInfo_t*>();
g_pRequestedPakCount = p_CPakFile_UnloadPak.FindPattern("66 89", CMemory::Direction::DOWN, 450).ResolveRelativeAddressSelf(0x3, 0x7).RCast<int16_t*>();
g_pLoadedPakInfo = p_Pak_UnloadPak.FindPattern("48 8D 05", CMemory::Direction::DOWN).ResolveRelativeAddressSelf(0x3, 0x7).RCast<RPakLoadedInfo_t*>();
g_pRequestedPakCount = p_Pak_UnloadPak.FindPattern("66 89", CMemory::Direction::DOWN, 450).ResolveRelativeAddressSelf(0x3, 0x7).RCast<int16_t*>();
g_pLoadedPakCount = &*g_pRequestedPakCount - 1; // '-1' shifts it back with sizeof(int16_t).
g_pPakGlobals = g_GameDll.FindPatternSIMD("48 8D 1D ?? ?? ?? ?? 45 8D 5A 0E").ResolveRelativeAddressSelf(0x3, 0x7).RCast<RPakGlobals_t*>(); /*48 8D 1D ? ? ? ? 45 8D 5A 0E*/