mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
Remove redundant CEngine stuff
No longer required, the vftable has been reversed.
This commit is contained in:
parent
aa569173c9
commit
9d5eb5ba23
@ -30,86 +30,6 @@ bool CEngine::_Frame(CEngine* thisp)
|
||||
return v_CEngine_Frame(thisp);
|
||||
}
|
||||
|
||||
/*
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Start initializing the engine.
|
||||
// Output : Returns true on success, false on failure.
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CEngine::Load(bool dedicated, const char* rootDir)
|
||||
{
|
||||
const static int index = 1;
|
||||
return CallVFunc<bool>(index, this, dedicated, rootDir);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Start to shutdown the engine.
|
||||
//-----------------------------------------------------------------------------
|
||||
void CEngine::Unload(void)
|
||||
{
|
||||
const static int index = 2;
|
||||
CallVFunc<void>(index, this);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Set the next dll engine state.
|
||||
//-----------------------------------------------------------------------------
|
||||
void CEngine::SetNextState(EngineState_t iNextState)
|
||||
{
|
||||
m_nNextDLLState = iNextState;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Get the dll engine state.
|
||||
//-----------------------------------------------------------------------------
|
||||
EngineState_t CEngine::GetState(void) const
|
||||
{
|
||||
return m_nDLLState;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//-----------------------------------------------------------------------------
|
||||
void CEngine::Frame(void)
|
||||
{
|
||||
const static int index = 5;
|
||||
CallVFunc<void>(index, this);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Get engine frame time.
|
||||
//-----------------------------------------------------------------------------
|
||||
float CEngine::GetFrameTime(void) const
|
||||
{
|
||||
return m_flFrameTime;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//-----------------------------------------------------------------------------
|
||||
float CEngine::GetPreviousTime(void) // I'm not sure if this is right, should double check.
|
||||
{
|
||||
const static int index = 7;
|
||||
return CallVFunc<float>(index, this);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//-----------------------------------------------------------------------------
|
||||
__m128 __fastcall CEngine::GetCurTime(CEngine *thisPtr) const
|
||||
{
|
||||
return _mm_cvtpd_ps(_mm_cvtepi32_pd(_mm_cvtsi64_si128(thisPtr->m_flCurrentTime)));
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Set dll state.
|
||||
//-----------------------------------------------------------------------------
|
||||
void CEngine::SetQuitting(EngineDllQuitting_t quitDllState)
|
||||
{
|
||||
const static int index = 9;
|
||||
CallVFunc<void>(index, this, quitDllState);
|
||||
}
|
||||
*/
|
||||
|
||||
void VEngine::Attach() const
|
||||
{
|
||||
DetourAttach((LPVOID*)&v_CEngine_Frame, &CEngine::_Frame);
|
||||
|
Loading…
x
Reference in New Issue
Block a user