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Add new CMake options
Add options for IsRetail() and IsCert().
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@ -69,7 +69,7 @@ macro( add_module MODULE_TYPE MODULE_NAME REUSE_PCH FOLDER_NAME WARNINGS_AS_ERRO
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set_target_properties( ${MODULE_NAME} PROPERTIES FOLDER ${FOLDER_NAME} )
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if( ${GLOBAL_WARNINGS_AS_ERRORS} )
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if( ${OPTION_WARNINGS_AS_ERRORS} )
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warnings_as_errors( ${PROJECT_NAME} ${WARNINGS_AS_ERRORS} )
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endif()
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@ -20,11 +20,14 @@ macro( apply_project_settings )
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)
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# Some thirdparty code have Warnings as Errors disabled; this option won't override those.
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option( GLOBAL_WARNINGS_AS_ERRORS "Treat compiler warnings as errors" ON )
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option( ENABLE_LTCG "Enable link-time code generation (significantly increases compile times)" OFF )
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option( OPTION_WARNINGS_AS_ERRORS "Treat compiler warnings as errors" ON )
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option( OPTION_LTCG "Enable link-time code generation (significantly increases compile times)" OFF )
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set( GAMEDLL_OPTION "GAMEDLL_S3" CACHE STRING "Game DLL version" )
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set_property( CACHE GAMEDLL_OPTION PROPERTY STRINGS
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option( OPTION_CERTAIN "This build is certain; debug statements (such as DevMsg(...)) will NOT be compiled" OFF )
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option( OPTION_RETAIL "This build is retail; enable this among with 'OPTION_CERTAIN' to form a release build" OFF )
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set( OPTION_GAMEDLL "GAMEDLL_S3" CACHE STRING "Game DLL version" )
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set_property( CACHE OPTION_GAMEDLL PROPERTY STRINGS
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"GAMEDLL_S0"
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"GAMEDLL_S1"
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"GAMEDLL_S2"
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@ -38,9 +41,21 @@ macro( apply_project_settings )
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"SPDLOG_NO_EXCEPTIONS"
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"CURL_STATICLIB"
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"PLATFORM_64BITS" # Target is 64bits only.
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"${GAMEDLL_OPTION}"
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"${OPTION_GAMEDLL}"
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)
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if( ${OPTION_CERTAIN} )
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add_compile_definitions(
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"_CERT"
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)
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endif()
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if( ${OPTION_RETAIL} )
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add_compile_definitions(
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"_RETAIL"
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)
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endif()
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# Set settings for Debug configuration
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add_compile_options(
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$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Debug>>:/MTd>
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@ -61,7 +76,7 @@ macro( apply_project_settings )
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$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Release>>:/EHsc>
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)
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if( ${ENABLE_LTCG} )
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if( ${OPTION_LTCG} )
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add_compile_options(
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$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Profile>>:/GL>
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$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Release>>:/GL>
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