Initialize concommand/convar as early as possible

'CSourceAppSystemGroup::PreInit' is as early as we can initialize them; CCvar gets initialized in 'CSourceAppSystemGroup::Create'.
This commit is contained in:
Kawe Mazidjatari 2023-03-26 17:45:09 +02:00
parent 8b89c1d2b5
commit a60609a0e8
3 changed files with 43 additions and 11 deletions

View File

@ -79,10 +79,6 @@ static void InitVPKSystem()
InitReturnVal_t CEngineAPI::VInit(CEngineAPI* pEngineAPI)
{
ConCommand::InitShipped();
ConCommand::PurgeShipped();
ConVar::InitShipped();
ConVar::PurgeShipped();
return CEngineAPI_Init(pEngineAPI);
}

View File

@ -33,6 +33,27 @@
#endif // !DEDICATED
#include "public/idebugoverlay.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool CSourceAppSystemGroup::PreInit(CSourceAppSystemGroup* pSourceAppSystemGroup)
{
ConVar::InitShipped();
ConVar::PurgeShipped();
ConCommand::Init();
ConCommand::InitShipped();
ConCommand::PurgeShipped();
return CSourceAppSystemGroup__PreInit(pSourceAppSystemGroup);
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool CSourceAppSystemGroup::Create(CSourceAppSystemGroup* pSourceAppSystemGroup)
{
return CSourceAppSystemGroup__Create(pSourceAppSystemGroup);
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
@ -67,7 +88,6 @@ int CModAppSystemGroup::Main(CModAppSystemGroup* pModAppSystemGroup)
//-----------------------------------------------------------------------------
bool CModAppSystemGroup::Create(CModAppSystemGroup* pModAppSystemGroup)
{
ConCommand::Init();
#ifdef DEDICATED
pModAppSystemGroup->SetServerOnly();
*m_bIsDedicated = true;

View File

@ -2,6 +2,16 @@
#include "public/appframework/IAppSystem.h"
#include "public/appframework/IAppSystemGroup.h"
//-------------------------------------------------------------------------
//
//-------------------------------------------------------------------------
class CSourceAppSystemGroup : public CAppSystemGroup
{
public:
static bool PreInit(CSourceAppSystemGroup* pSourceAppSystemGroup);
static bool Create(CSourceAppSystemGroup* pSourceAppSystemGroup);
};
//-------------------------------------------------------------------------
//
//-------------------------------------------------------------------------
@ -36,10 +46,10 @@ inline CMemory p_CModAppSystemGroup_Create;
inline auto CModAppSystemGroup_Create = p_CModAppSystemGroup_Create.RCast<bool(*)(CModAppSystemGroup* pModAppSystemGroup)>();
inline CMemory p_CSourceAppSystemGroup__PreInit;
inline auto CSourceAppSystemGroup__PreInit = p_CSourceAppSystemGroup__PreInit.RCast<bool(*)(CModAppSystemGroup* pModAppSystemGroup)>();
inline auto CSourceAppSystemGroup__PreInit = p_CSourceAppSystemGroup__PreInit.RCast<bool(*)(CSourceAppSystemGroup* pModAppSystemGroup)>();
inline CMemory p_CSourceAppSystemGroup__Create;
inline auto CSourceAppSystemGroup__Create = p_CSourceAppSystemGroup__Create.RCast<bool(*)(CModAppSystemGroup* pModAppSystemGroup)>();
inline auto CSourceAppSystemGroup__Create = p_CSourceAppSystemGroup__Create.RCast<bool(*)(CSourceAppSystemGroup* pModAppSystemGroup)>();
inline bool g_bAppSystemInit = false;
@ -68,21 +78,27 @@ class VApplication : public IDetour
#endif
p_CSourceAppSystemGroup__PreInit = g_GameDll.FindPatternSIMD("48 89 74 24 ?? 55 48 8D AC 24 ?? ?? ?? ?? 48 81 EC ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ??");
CModAppSystemGroup_Main = p_CModAppSystemGroup_Main.RCast<int(*)(CModAppSystemGroup*)>(); /*40 53 48 83 EC 20 80 B9 ?? ?? ?? ?? ?? BB ?? ?? ?? ??*/
CModAppSystemGroup_Create = p_CModAppSystemGroup_Create.RCast<bool(*)(CModAppSystemGroup*)>(); /*48 8B C4 55 41 54 41 55 41 56 41 57 48 8B EC 48 83 EC 60*/
CSourceAppSystemGroup__PreInit = p_CSourceAppSystemGroup__PreInit.RCast<bool(*)(CModAppSystemGroup*)>(); /*48 89 74 24 ?? 55 48 8D AC 24 ?? ?? ?? ?? 48 81 EC ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ??*/
CSourceAppSystemGroup__Create = p_CSourceAppSystemGroup__Create.RCast<bool(*)(CModAppSystemGroup*)>(); /*48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B F9 E8 ?? ?? ?? ?? 33 C9*/
CModAppSystemGroup_Main = p_CModAppSystemGroup_Main.RCast<int(*)(CModAppSystemGroup*)>(); /*40 53 48 83 EC 20 80 B9 ?? ?? ?? ?? ?? BB ?? ?? ?? ??*/
CModAppSystemGroup_Create = p_CModAppSystemGroup_Create.RCast<bool(*)(CModAppSystemGroup*)>(); /*48 8B C4 55 41 54 41 55 41 56 41 57 48 8B EC 48 83 EC 60*/
CSourceAppSystemGroup__PreInit = p_CSourceAppSystemGroup__PreInit.RCast<bool(*)(CSourceAppSystemGroup*)>(); /*48 89 74 24 ?? 55 48 8D AC 24 ?? ?? ?? ?? 48 81 EC ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ??*/
CSourceAppSystemGroup__Create = p_CSourceAppSystemGroup__Create.RCast<bool(*)(CSourceAppSystemGroup*)>(); /*48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B F9 E8 ?? ?? ?? ?? 33 C9*/
}
virtual void GetVar(void) const { }
virtual void GetCon(void) const { }
virtual void Attach(void) const
{
DetourAttach((LPVOID*)&CSourceAppSystemGroup__PreInit, &CSourceAppSystemGroup::PreInit);
DetourAttach((LPVOID*)&CSourceAppSystemGroup__Create, &CSourceAppSystemGroup::Create);
DetourAttach((LPVOID*)&CModAppSystemGroup_Main, &CModAppSystemGroup::Main);
DetourAttach((LPVOID*)&CModAppSystemGroup_Create, &CModAppSystemGroup::Create);
}
virtual void Detach(void) const
{
DetourDetach((LPVOID*)&CSourceAppSystemGroup__PreInit, &CSourceAppSystemGroup::PreInit);
DetourDetach((LPVOID*)&CSourceAppSystemGroup__Create, &CSourceAppSystemGroup::Create);
DetourDetach((LPVOID*)&CModAppSystemGroup_Main, &CModAppSystemGroup::Main);
DetourDetach((LPVOID*)&CModAppSystemGroup_Create, &CModAppSystemGroup::Create);
}