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RPakAssetBinding_t new member names.
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@ -101,10 +101,10 @@ struct RPakAssetBinding_t
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void* m_pLoadAssetFunction;
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void* m_pUnloadAssetFunction;
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void* m_pReplaceAssetFunction;
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void* m_pUnknownAssetFunction; // [ PIXIE ]: Also a function pointer just sometimes it's set to CStdMemAlloc and sometimes it handles some data.
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void* m_pAllocAssetFunctions;
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int m_iSubHeaderSize;
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int m_iNativeClassSize; // Native class size, for 'material' it would be CMaterialGlue full size.
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uint32_t unk2;
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uint32_t m_HeaderAlignment;
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int unk3;
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// [ PIXIE ]: Should be the full size across Season 0-3.
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};
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