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Engine: add cvar 'sv_lagpushticks' to SDK
Will be used for reworking some parts of the lag compensation system in the future.
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@ -72,8 +72,9 @@ ConVar* sv_forceChatToTeamOnly = nullptr;
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ConVar* sv_single_core_dedi = nullptr;
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ConVar* sv_maxunlag = nullptr;
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ConVar* sv_clockcorrection_msecs = nullptr;
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ConVar* sv_maxunlag = nullptr;
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ConVar* sv_lagpushticks = nullptr;
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ConVar* sv_clockcorrection_msecs = nullptr;
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ConVar* sv_updaterate_sp = nullptr;
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ConVar* sv_updaterate_mp = nullptr;
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@ -201,6 +202,7 @@ void ConVar_InitShipped(void)
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sv_stats = g_pCVar->FindVar("sv_stats");
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sv_maxunlag = g_pCVar->FindVar("sv_maxunlag");
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sv_lagpushticks = g_pCVar->FindVar("sv_lagpushticks");
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sv_clockcorrection_msecs = g_pCVar->FindVar("sv_clockcorrection_msecs");
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sv_updaterate_sp = g_pCVar->FindVar("sv_updaterate_sp");
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@ -60,6 +60,7 @@ extern ConVar* sv_forceChatToTeamOnly;
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extern ConVar* sv_single_core_dedi;
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extern ConVar* sv_maxunlag;
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extern ConVar* sv_lagpushticks;
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extern ConVar* sv_clockcorrection_msecs;
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extern ConVar* sv_updaterate_sp;
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