Add inlines for getting edict and names

This commit is contained in:
Amos 2023-08-13 20:26:08 +02:00
parent 8136374693
commit abb9f30753

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@ -34,6 +34,9 @@ public:
int GetModelIndex(void) const; // Virtual in-engine!
string_t GetModelName(void) const; // Virtual in-engine!
inline edict_t GetEdict(void) { return NetworkProp()->GetEdict(); }
inline string_t GetName(void) const { return m_iName; }
protected:
char m_RefEHandle[4];
char gap_c[4];
@ -101,7 +104,7 @@ protected:
int m_fDataObjectTypes;
int m_iEFlags;
int m_fFlags;
__int64 m_iName;
string_t m_iName;
int m_scriptNameIndex;
int m_instanceNameIndex;
char m_scriptName[64];