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Tier0: bump game sdk version to 012
Force new version on master server.
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@ -135,7 +135,7 @@
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#define MAX_MAP_NAME_HOST 64 // Max host BSP file name len.
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#define MAX_MAP_NAME 64 // Max BSP file name len.
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#define SDK_VERSION "VGameSDK011" // Increment this with every /breaking/ SDK change (i.e. security/backend changes breaking compatibility).
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#define SDK_VERSION "VGameSDK012" // Increment this with every /breaking/ SDK change (i.e. security/backend changes breaking compatibility).
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#define SDK_ARRAYSIZE(arr) ((sizeof(arr) / sizeof(*arr))) // Name due to IMGUI implementation and NT implementation that we shouldn't share across everywhere.
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#define SDK_SYSTEM_CFG_PATH "cfg/system/"
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