From b5f166085d60b9029ab062e5c2df97395a9eb116 Mon Sep 17 00:00:00 2001 From: Kawe Mazidjatari <48657826+Mauler125@users.noreply.github.com> Date: Fri, 31 May 2024 14:03:04 +0200 Subject: [PATCH] Engine: mark cvar 'fps_max' as FCVAR_ARCHIVE The new scripts now show a dedicated FPS limit option in the video settings, there is also a demand for having this cvar to persist its value. Marked as FCVAR_ARCHIVE so it gets saved to user profile settings. --- src/common/global.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/common/global.cpp b/src/common/global.cpp index fe73e35e..0323a17d 100644 --- a/src/common/global.cpp +++ b/src/common/global.cpp @@ -258,6 +258,7 @@ void ConVar_InitShipped(void) origin_disconnectWhenOffline->RemoveFlags(FCVAR_DEVELOPMENTONLY); discord_updatePresence->RemoveFlags(FCVAR_DEVELOPMENTONLY); #endif // !DEDICATED + fps_max->AddFlags(FCVAR_ARCHIVE); fps_max_vsync->RemoveFlags(FCVAR_DEVELOPMENTONLY); base_tickinterval_sp->RemoveFlags(FCVAR_DEVELOPMENTONLY);