mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
parent
328d88213c
commit
b5f75876a7
@ -14,7 +14,7 @@ Steps:
|
||||
1. Run `CreateSolution.bat` in the root folder, this will generate the files in `build_intermediate`.
|
||||
2. Move all the game files in the `game` folder so that the path `game/r5apex(_ds).exe` is valid.
|
||||
2. Open `r5sdk.sln` in Visual Studio and compile the solution.
|
||||
1. All binaries and symbols are compiled in the `game` folder.
|
||||
1. All binaries and symbols are compiled to the `game` folder.
|
||||
2. Run `launcher.exe`, toggle and set the desired options and hit the `Launch Game` button.
|
||||
|
||||
## Debugging
|
||||
@ -25,9 +25,7 @@ Steps:
|
||||
1. Select `Project -> Set as Startup Project`.
|
||||
2. Configure the project's debugging settings.
|
||||
1. Debug settings are found in `Project -> Properties -> Configuration Properties -> Debugging`.
|
||||
2. The `Working Directory` field should be set to `$(SolutionDir)\game\`.
|
||||
3. The `Command` field should be set to the target executable (`r5apex_ds.exe` for example).
|
||||
4. Additional command line arguments could be set in the `Command Arguments` field.
|
||||
2. Additional command line arguments could be set in the `Command Arguments` field.
|
||||
|
||||
## Launch Parameters
|
||||
- The `-wconsole` parameter toggles the external console window to which output of the game is getting logged to.
|
||||
|
Loading…
x
Reference in New Issue
Block a user