diff --git a/src/sdklauncher/basepanel.cpp b/src/sdklauncher/basepanel.cpp index 60498406..4d798e13 100644 --- a/src/sdklauncher/basepanel.cpp +++ b/src/sdklauncher/basepanel.cpp @@ -58,7 +58,7 @@ void CSurface::Init() this->SetBackColor(Drawing::Color(47, 54, 61)); this->Load += &OnLoad; - this->FormClosing += &OnClose; + this->Closing += &OnClose; // ######################################################################## // GAME @@ -648,16 +648,16 @@ void CSurface::SaveSettings() kv.AddSubKey(sv); // Game. - sv->SetString("playlistsFile", GetControlValue(this->m_PlaylistFileTextBox)); + sv->SetString("playlistsFile", this->m_PlaylistFileTextBox->Text().ToCString()); sv->SetBool("enableCheats", this->m_CheatsToggle->Checked()); sv->SetBool("enableDeveloper", this->m_DeveloperToggle->Checked()); sv->SetBool("enableConsole", this->m_ConsoleToggle->Checked()); sv->SetBool("colorConsole", this->m_ColorConsoleToggle->Checked()); // Engine. - sv->SetString("reservedCoreCount", GetControlValue(this->m_ReservedCoresTextBox)); - sv->SetString("workerThreadCount", GetControlValue(this->m_WorkerThreadsTextBox)); - sv->SetString("processorAffinity", GetControlValue(this->m_ProcessorAffinityTextBox)); + sv->SetString("reservedCoreCount", this->m_ReservedCoresTextBox->Text().ToCString()); + sv->SetString("workerThreadCount", this->m_WorkerThreadsTextBox->Text().ToCString()); + sv->SetString("processorAffinity", this->m_ProcessorAffinityTextBox->Text().ToCString()); sv->SetBool("noAsync", this->m_NoAsyncJobsToggle->Checked()); // Network. @@ -669,9 +669,9 @@ void CSurface::SaveSettings() // Video. sv->SetBool("windowed", this->m_WindowedToggle->Checked()); sv->SetBool("borderless", this->m_NoBorderToggle->Checked()); - sv->SetString("fpsMax", GetControlValue(this->m_FpsTextBox)); - sv->SetString("width", GetControlValue(this->m_WidthTextBox)); - sv->SetString("height", GetControlValue(this->m_HeightTextBox)); + sv->SetString("fpsMax", this->m_FpsTextBox->Text().ToCString()); + sv->SetString("width", this->m_WidthTextBox->Text().ToCString()); + sv->SetString("height", this->m_HeightTextBox->Text().ToCString()); CUtlBuffer outBuf(ssize_t(0), 0, CUtlBuffer::TEXT_BUFFER); kv.RecursiveSaveToFile(outBuf, 0); @@ -1298,26 +1298,6 @@ uint64_t CSurface::GetProcessorAffinity(string& svParameters) return nProcessorAffinity; } -//----------------------------------------------------------------------------- -// Purpose: gets the control item value -// Input : *pControl - -//----------------------------------------------------------------------------- -const char* CSurface::GetControlValue(Forms::Control* pControl) -{ - switch (pControl->GetType()) - { - case Forms::ControlTypes::CheckBox: - case Forms::ControlTypes::RadioButton: - { - return reinterpret_cast(pControl)->Checked() ? "1" : "0"; - } - default: - { - return pControl->Text().ToCString(); - } - } -} - //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- diff --git a/src/sdklauncher/basepanel.h b/src/sdklauncher/basepanel.h index cc3036c6..2a6da82b 100644 --- a/src/sdklauncher/basepanel.h +++ b/src/sdklauncher/basepanel.h @@ -45,7 +45,6 @@ private: static void GetVirtualItem(const std::unique_ptr& pEventArgs, Forms::Control* pSender); static void ForwardCommandToGame(Forms::Control* pSender); - const char* GetControlValue(Forms::Control* pControl); uint64_t GetProcessorAffinity(string& szParameter); void AppendParameterInternal(string& svParameterList, const char* szParameter, const char* szArgument = nullptr);