Fix S1 compiler error

This commit is contained in:
Kawe Mazidjatari 2022-05-18 01:22:59 +02:00
parent 42bb077e8e
commit c19dc30898
2 changed files with 3 additions and 3 deletions

View File

@ -51,7 +51,7 @@ void HStreamDB_Init(const char* pszStreamDBFile)
// Purpose: draw frame
//---------------------------------------------------------------------------------
#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1)
void* __fastcall DispatchDrawCall(int64_t a1, uint64_t a2, int a3, int a4, char a5, int a6, uint_8t a7, int64_t a8, uint32_t a9, uint32_t a10, __m128* a11, int a12)
void* __fastcall DispatchDrawCall(int64_t a1, uint64_t a2, int a3, int a4, char a5, int a6, uint8_t a7, int64_t a8, uint32_t a9, uint32_t a10, __m128* a11, int a12)
#elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3)
void* __fastcall DispatchDrawCall(int64_t a1, uint64_t a2, int a3, int a4, int64_t a5, int a6, uint8_t a7, int64_t a8, uint32_t a9, uint32_t a10, int a11, __m128* a12, int a13, int64_t a14)
#endif

View File

@ -7,8 +7,8 @@ inline auto CMaterialSystem__Init = p_CMaterialSystem__Init.RCast<void* (*)(void
inline void* g_pMaterialSystem = nullptr;
#ifndef DEDICATED
#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1)
inline CMemory P_DrawFrame;
inline auto V_DrawFrame = P_DrawFrame.RCast<void* (*)(int64_t a1, uint64_t a2, int a3, int a4, char a5, int a6, uint_8t a7, int64_t a8, uint32_t a9, uint32_t a10, __m128* a11, int a12)>();
inline CMemory p_DispatchDrawCall;
inline auto v_DispatchDrawCall = p_DispatchDrawCall.RCast<void* (*)(int64_t a1, uint64_t a2, int a3, int a4, char a5, int a6, uint8_t a7, int64_t a8, uint32_t a9, uint32_t a10, __m128* a11, int a12)>();
#elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3)
inline CMemory p_DispatchDrawCall;
inline auto v_DispatchDrawCall = p_DispatchDrawCall.RCast<void* (*)(int64_t a1, uint64_t a2, int a3, int a4, int64_t a5, int a6, uint8_t a7, int64_t a8, uint32_t a9, uint32_t a10, int a11, __m128* a12, int a13, int64_t a14)>();